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xXAnToS12Xx

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Posts posted by xXAnToS12Xx

  1. On 27/5/2016 at 6:18 PM, Skuli said:

    Version 1.1.3 is available for testing now.

    This is a TEST release; please back up your worlds and/or servers before upgrading to this version!

    You will receive an error when loading your old world that the following blocks/items could not be found:

    Railcraft:cart.energy.cesu
    IC2:activeLuminator
    IC2:activeLuminator
    IC2:item.null

    These items will be replaced with AIR when your old world is loaded.  This is unavoidable.

    You can select test/non-recommended builds by selecting "Modpack Options" on the main Tekkit Legends page in the official launcher.  Choose "A Specific Version" from the Modpack Options dialog, find 1.1.3 in the drop-down text box, and then click the "Reinstall Pack" button.  Close Modpack Options dialog, and then click "Install", and then finally "Play" once the update is complete.

    Again, BACK UP YOUR CURRENT WORLDS AND SERVERS BEFORE UPDATING TO THIS TEST RELEASE!

    The updated mod list is currently:

    
    AsieLib-1.7.10-0.4.5.jar 
    Carpenter's Blocks v3.3.8_dev_r8 - MC 1.7.10.jar 
    CoFHCore-[1.7.10]3.1.2-325.jar 
    Computronics-1.7.10-1.6.0.jar 
    forestry_1.7.10-3.6.12.3.jar 
    IC2.Classic.Version.1.2.0.1.jar 
    logisticspipes-0.9.3.83.jar 
    ModularPowersuits-0.11.0.300.jar 
    ProjectE-1.7.10-PE1.9.5.jar 
    QuiverBow_1.7.10_b101d.zip 
    Railcraft_1.7.10-9.10.0.0.jar 
    RedstoneArsenal-[1.7.10]1.1.2-92.jar

    The server will be available here.

    Would you able to update the Power Coverters mod?

    There's a bug that if I connect a RF producer to a LV/MV/HV consumer and connect a geothermal generator the consumer explode

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