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birnego

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About birnego

  • Birthday 01/01/1900

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  1. Guys, thanks for clearing up the blue line conundrum (although your statement, N0vaGam3r, is only true for single-player). However, my problem wasn't that but rather that BC machines somehow cannot be powered via an energy link set-up in SMP. Any thougts on that?
  2. Nope, no BC machines are being powered in SMP.
  3. edit: first screen shows the set-up with a batbox. MFE and MSFSU have been tried in SSP and work, in SMP not. I think the problem is the wooden conductive pipe in SMP, I just don't know what exactly....
  4. Title: Energy Link not transmitting power to Wooden Conductive Pipes in SMP but does in SSP Version: 3.0.3/3.0.4 OS: Server: WinXP (utd) Java Version: v7 build 5 Description of Problem: Since Electrical Engines have been removed, I have tried to create an Energy Link set-up on our Server like so: Generator ---fibre---> MFE (output correct!) ---fibre---> Energy Link ---woodencond.---> ---stonecond.---> quarry (scrrenshot: ) Unfortunately, this didn't work and so I've tested an exact replication of it in SSP and there, for whatever reason, it works just fine. Interestingly, I have realized that in SSP, you can see the blue power line trough the wooden and stone consuctive pipes leading to the quarry. On SMP tough, the wooden conductive pipe doesn't seem to able to carry the converted energy (see here: ) No fix or explanation for this found, so I'm hoping that someone'll be able to help with, since I have read that ppl are using this in SMP and we would like too thx Error Messages: Error Log:
  5. Yup same here.
  6. I investigated where the energy condenser was and deleted it along with the pipe in MCEdit. Map works fine again. I'll probably also install the 'prevention fix' asap so this wont happen again. Thanks a lot for your help guys.
  7. Hello, Launcher/pack Version: Tekkit 2.1.1, utd (no additional mods except MobControl) Operating System: Win XP 32bit, utd (1,87 GB Ram) Version of Java: Version 7 Update 4 (1.7.0_04) 32bit launch.bat setting: -Xmx1G -Xms512M Description of Problem: Server was running Tekkit 2.1.1 without any major hick-ups for about 2 weeks and then yesterday went down during the night. One player was online and said that it happened a while after he crafted a Anti Matter Relay MK I (dunno if that's relevant). The Server showed some "can't keep up" errors before but was working fine. Now it gives all these errors on startup and cannot be polled from clients at all. When removing the (i think corrupted) map and starting it with a new one, no errors occur and players are able to connect (obviously we'd like our old one back though :>). I will post a startup log only and one from where errors started bunching up. Error Messages: N/A Link to pastebin of log: Log of Server start: http://pastebin.com/qiC6qTZX Log from first major cant-keep-ups to the server not able to start anymore: http://pastebin.com/Q4ArtR4S Hope you guys can help since we've grown pretty attached to our little level.dat and I lack the skills to fix the problem. Thanks in advance. -birnego MOD EDIT: don't sign your posts
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