sheenyn
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Posts posted by sheenyn
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Time: 5/8/19 8:06 PM Description: Rendering screen
java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:253) at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:407) at uk.co.qmunity.lib.proxy.ClientProxy.isSneakingInGui(ClientProxy.java:46) at uk.co.qmunity.lib.client.gui.GuiContainerBase.func_73863_a(GuiContainerBase.java:148) at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head -- Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:253) at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:407) at uk.co.qmunity.lib.proxy.ClientProxy.isSneakingInGui(ClientProxy.java:46) at uk.co.qmunity.lib.client.gui.GuiContainerBase.func_73863_a(GuiContainerBase.java:148)
-- Screen render details -- Details: Screen name: com.bluepowermod.client.gui.GuiProjectTable Mouse location: Scaled: (320, 199). Absolute: (960, 600) Screen size: Scaled: (640, 400). Absolute: (1920, 1200). Scale factor of 3
-- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['RussianIdiot'/44345, l='MpServer', x=-240.46, y=59.62, z=-337.36]] Chunk stats: MultiplayerChunkCache: 420, 420 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (-240,64,-52), Chunk: (at 0,4,12 in -15,-4; contains blocks -240,0,-64 to -225,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 1161082 game time, 1588767 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
I have done multiple re-installations and can't fathom how to fix this when it seems to be coming from the mod itself.
Tekkit Legends crashing when intersecting with Blue Power submod
in Tekkit Legends Discussion
Posted · Edited by sheenyn
Assuming you mean controls like WASD, I made sprint left shift and crouch button5.