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edipil

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Posts posted by edipil

  1. I just recently updated my server to 0.5.8.1 and put all of voltz into it. My client runs fine playing on the server but some of my players are having issues with it being to laggy in their clients. The server is a total of 82 mods, pretty heavy load there so that could be the issue maybe. I was wondering though if anyone had any ideas on what the really CPU intensive mods my be that I could possibly remove.

  2. Title: Null Pointer Exception and Exception in Server Tick Loop

    Version: 0.5.1

    OS: Linux (amd64) version 2.6.38.3-mc

    Java Version: 1.7.0_03, Oracle Corporation

    Description of Problem:

    In my console logs I continually get a Null Pointer Exception. My server also keeps crashing and telling me that there is an Exception in Server Tick Loop. I have tried increasing the maximum chunks per ticket and the maximum ticket count in the forge chunk loader config but that doesn't seem to have helped. The server is 0.5.7 and has some voltz mods installed on it.

    Error Messages:

    ---- Minecraft Crash Report ----

    // Who set us up the TNT?

    Time: 2/8/13 9:24 PM

    Description: Exception in server tick loop

    java.lang.NullPointerException

    at com.eloraam.redpower.RedPowerControl.setupBlocks(RedPowerControl.java:117)

    at com.eloraam.redpower.RedPowerControl.load(RedPowerControl.java:50)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:601)

    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)

    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:601)

    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:601)

    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)

    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)

    at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)

    at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)

    at ho.c(DedicatedServer.java:135)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

    at fy.run(SourceFile:849)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    ---------------------------------------------------------------------------------------

    Error Log:

    
    2013-02-08 21:24:58 [sEVERE] [Minecraft] Encountered an unexpected exception NullPointerException
    
    java.lang.NullPointerException
    
    at com.eloraam.redpower.RedPowerControl.setupBlocks(RedPowerControl.java:117)
    
    at com.eloraam.redpower.RedPowerControl.load(RedPowerControl.java:50)
    
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    
    at java.lang.reflect.Method.invoke(Method.java:601)
    
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
    
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    
    at java.lang.reflect.Method.invoke(Method.java:601)
    
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    
    at java.lang.reflect.Method.invoke(Method.java:601)
    
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
    
    at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
    
    at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    
    at ho.c(DedicatedServer.java:135)
    
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
    
    at fy.run(SourceFile:849)
    
    2013-02-08 21:24:58 [sEVERE] [Minecraft] This crash report has been saved to: /home/games/minecraft/openmod/./crash-reports/crash-2013-02-08_21.24.58-server.txt
    
    

  3. I semi-merged voltz with my tekkit lite server. It is really easy, all you have to do is take those mod zips and jars from the voltz server mods folder and put them in the mods folder in the tekkit lite server. Then start up your server and any id conflicts will show up in the console. Then for you players you just have to put a custom zip together that has those mod zips and jars in it.

  4. Title: Ticking Entity

    Version: 0.5.1

    OS: Linux (amd64) version 2.6.38.3-mc

    Java Version: Java 7

    Description of Problem:

    My server keeps crashing because of a ticking entity issue. I have no idea how to fix it.

    My server is tekkit lite version 0.5.7. It has the mods Basic Componenets, ICBM, Electric Expansion, Blastcraft, Flans Modern Weapons, and Atomic Science.

    Error Messages:

    Error Log:

    
    ---- Minecraft Crash Report ----
    
    // Surprise! Haha. Well, this is awkward.
    
    
    
    Time: 2/1/13 3:31 PM
    
    Description: Ticking entity
    
    
    
    java.lang.NullPointerException
    
    	at com.google.common.collect.ImmutableSetMultimap$Builder.putAll(ImmutableSetMultimap.java:246)
    
    	at net.minecraftforge.common.ForgeChunkManager.forceChunk(ForgeChunkManager.java:730)
    
    	at icbm.common.daodan.EDaoDan.updateLoadChunk(EDaoDan.java:252)
    
    	at icbm.common.daodan.EDaoDan.j_(EDaoDan.java:309)
    
    	at yc.a(World.java:2293)
    
    	at in.a(WorldServer.java:647)
    
    	at yc.g(World.java:2255)
    
    	at yc.h(World.java:2109)
    
    	at in.h(WorldServer.java:516)
    
    	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
    
    	at ho.r(DedicatedServer.java:269)
    
    	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    
    	at fy.run(SourceFile:849)
    
    
    
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    
    ---------------------------------------------------------------------------------------
    
    
    
    -- Head --
    
    Stacktrace:
    
    	at com.google.common.collect.ImmutableSetMultimap$Builder.putAll(ImmutableSetMultimap.java:246)
    
    	at net.minecraftforge.common.ForgeChunkManager.forceChunk(ForgeChunkManager.java:730)
    
    	at icbm.common.daodan.EDaoDan.updateLoadChunk(EDaoDan.java:252)
    
    	at icbm.common.daodan.EDaoDan.j_(EDaoDan.java:309)
    
    	at yc.a(World.java:2293)
    
    	at in.a(WorldServer.java:647)
    
    	at yc.g(World.java:2255)
    
    
    
    -- Entity being ticked --
    
    Details:
    
    	Entity Type: ICBMMissile (icbm.common.daodan.EDaoDan)
    
    	Entity ID: 0
    
    	Name: .name
    
    	Exact location: 435.50, 66.00, -185.50
    
    	Block location: World: (435,66,-186), Chunk: (at 3,4,6 in 27,-12; contains blocks 432,0,-192 to 447,255,-177), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    
    	Momentum: 0.00, 0.00, 0.00
    
    Stacktrace:
    
    	at yc.h(World.java:2109)
    
    	at in.h(WorldServer.java:516)
    
    
    
    -- Affected level --
    
    Details:
    
    	Level name: world
    
    	All players: 0 total; []
    
    	Chunk stats: ServerChunkCache: 650 Drop: 0
    
    	Level seed: -7755647269100652207
    
    	Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
    
    	Level generator options: 
    
    	Level spawn location: World: (87,112,-40), Chunk: (at 7,7,8 in 5,-3; contains blocks 80,0,-48 to 95,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    
    	Level time: 4653496 game time, 5034943 day time
    
    	Level dimension: 0
    
    	Level storage version: 0x04ABD - Anvil
    
    	Level weather: Rain time: 12767 (now: true), thunder time: 126323 (now: false)
    
    	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    
    Stacktrace:
    
    	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
    
    	at ho.r(DedicatedServer.java:269)
    
    	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    
    	at fy.run(SourceFile:849)
    
    
    
    -- System Details --
    
    Details:
    
    	Minecraft Version: 1.4.7
    
    	Operating System: Linux (amd64) version 2.6.38.3-mc
    
    	Java Version: 1.7.0_03, Oracle Corporation
    
    	Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
    
    	Memory: 116618576 bytes (111 MB) / 267083776 bytes (254 MB) up to 3110862848 bytes (2966 MB)
    
    	JVM Flags: 5 total; -Xms256M -Xmx3000M -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing
    
    	AABB Pool Size: 2182 (122192 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    
    	Suspicious classes: FML and Forge are installed
    
    	IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
    
    	FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 69 mods loaded, 69 mods active
    
    	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BukkitForge [bukkitForge] (BukkitForge-1.4.7-187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BlockBreak [block Break Event] (BukkitForge-1.4.7-187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Core [buildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	OmniTools [OmniTools] (OmniTools-3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	IC2 [industrialCraft 2] (industrialcraft-2_1.115.208-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	AtomicScience [Atomic Science] (AtomicScience_v0.3.4.135.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BlastCraft [blastCraft] (BlastCraft_v0.6.1.23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.6 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ICBM [iCBM] (ICBM_v1.0.3.133.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.81.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	MFReloaded|CompatSoulShards [MFR Compat: SoulShards] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	NetherOres [Nether Ores] (NetherOres_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	PowerConverters [Power Converters] (PowerConverters_2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	StevesCarts [steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ThermalExpansion|NEI [NEI] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	ImmibisCore [immibis Core] (immibis-core-52.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-3.2.3.23.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	IronChest [iron Chest] (ironchest-universal-1.4.7-4.5.4.217.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	Tubestuff [Tubestuff] (tubestuff-52.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    
    	BukkitForge Details: BukkitForge null-null (with bukkit API version 1.4.7-R0.1)
    
    Plugins Loaded:bPermissions v2.10.3: Enabled, Lockette v1.7.9: Enabled, WorldEdit v5.5.1: Enabled, uHome v1.5.3: Enabled, WorldGuard v782-d214a85: Enabled, Essentials v2.9.6: Enabled, EssentialsProtect v2.9.6: Enabled and EssentialsSpawn v2.9.6: Enabled
    
    	Profiler Position: N/A (disabled)
    
    	Vec3 Pool Size: 357 (19992 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    
    	Player Count: 0 / 8; []
    
    	Is Modded: Definitely; Server brand changed to 'fml'
    
    	Type: Dedicated Server (map_server.txt)
    
    

  5. It is possible, I did it on my server following the instructions. When I first installed it though I got some item id conflicts but I resolved those by forcing the conflicting mods to generate new configs. To do that just delete the configs of the other mods conflicting with Flan's and then restart the server. You will have to make sure though that your players then have those same configs.

    I do however have a bug with it on my server. Whenever someone crafts a gun in the gun box (I installed the moderns weapons pack) it disappears from their inventory after a few seconds. So we have had to spawn in guns for people because nobody can keep crafted guns. Would anybody know why this is happening or how to fix it?

  6. So my tekkit lite server has bukkitforge installed and has the special permissionsex.jar for bukkitforge that keepcalm put together. I've used permissionsex before and so I know how to put everything together correctly and am pretty positive that I did (I even ran it through a parser and it was fine). The server is recognizing it and loading it as the permissions plugin but in the server itself, nobody can use any commands. For whatever command a player types in, the server responds with "You don't have access to that command" I can't for the life of me figure out what is wrong so I would really appreciate it if someone could help.

    EDIT: I have been watching the thread on bukkitforge and have been following the stuff from keepcalm on permissionsex and it looks like it is being resolved.

  7. Have you ever tried to make Gem Armor? I will tell you, it's a helluva lot of more work than getting to Quantum. And eventually getting discharged is like, what, a month?

    The helmet of quantum armor can get discharged pretty fast. Also, if you make an infinite EMC producing machine then you can get all the materials for Gem Armor really fast whereas producing the mats for quantum armor requires the set up of a bunch of machines to produce all the different items needed to craft the components of the armor. Then you need a ton of power to run these machines, most specifically the mass fabricator and then that ton of power to also charge up the armor.

  8. If you stayed informed on EE3 and what Pahimar has been doing you would know that EE3 is in its very early stages of development still which is why it is no fun. The latest pre-release for it is a few months old now and is still only an update of the 1st pre-release. That is why it has not much to it and why it is again no fun right now. Because it is only a pre-release I see no reason why it is in Tekkit Lite as it isn't even a full mod yet and has only a few additions into the game. I really think the dev team just added it into the modpack to be a placeholder more than to actually be a mod that adds to the game.

  9. Okay, well now that I have narrowed down the most likely source of the problem, I have contacted verygames to request their personal assistance in getting it fixed. Thanks for the help!

    It can't be that their software doesn't like it because so many other people set up tekkit servers with them and their own website advertises that their servers are great for tekkit. So it must be the FTP server that they provided me with.

  10. Okay, maybe it isn't the download itself, that is just the conclusion that I have come to from what I have run into in trying to set up tekkit. The verygames server that I have rented allows you to completely customize your server with whatever including custom jar files. And lastly, I requested assistance on their forums 3 or 4 days ago and have gotten no responses, which is why I brought my issue to this forum.

  11. Doesn't work because the name is not the issue, it seems to be the file itself. Even when I change the name of the jar file it still give me the invalid or corrupt error. It has got to be something to do with the Tekkit jarfile itself that is on the tekkit website for download because I have tried redownloading the server files multiple times and it still gives me the invalid or corrupt error everytime so there has got to be something up with the download file on the tekkit website.

  12. So I rented an open mod java server from verygames.net and have tried to install tekkit on it. I found a tutorial video and followed every single step to install tekkit. When I try to start up the server it crashes and tells me that the .jar server file is either invalid or corrupt. The version of tekkit I am trying to install is 3.1.2. I already put up a similar post on the very games forums a few days ago but I have not gotten a reply yet so I thought I would try these forums. I've had a group of friends waiting on me to get this set put for awhile so I would really appreciate help a soon as possible.

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