kysoto
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Posts posted by kysoto
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Re: WorldGuard Installation Issue
did you check to make sure the filename was Worldguard.jar
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the issue is that its so HQ for tekkit to handle, u need optifine (tekkit has optiFOG)
or mcpatch
tekkit has no problems running this texture pack, that guy forgot all of the texture pack patches for the mods contained in the tekkit pack.
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I found this on the MCPortcentral site where they bukkit port all of the mods that tekkit uses
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just wanna point out that you dont need the 4xIns cable on that setup, you can use glass fiber. 4xins is ONLY required for 2k EU packets and HV solars use 512 packets
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place the energy link in the same spot as the electrical engine switches and redstone torches ect turn off the energy link if you redstone power it. your still better off using redpower filters to pull out stacks if your trying to get a LOT moving.
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are you sure you dont mean technic?
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click the clear cache button in the launcher and it should fix that problem.
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that wooden pipe to a condenser problem seems to be intermittent, because ive done it on a 2.1.1 server with no problem. could it be which side you connect it to?
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FOLLOWUP_IP:
dxgmms1!VidSchiProcessIsrVSync+64
fffff880`03f4338c e86b620000 call dxgmms1!VidSchiUpdateCurrentIsrFrameTime (fffff880`03f495fc)
SYMBOL_STACK_INDEX: 3
SYMBOL_NAME: dxgmms1!VidSchiProcessIsrVSync+64
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: dxgmms1
IMAGE_NAME: dxgmms1.sys
DEBUG_FLR_IMAGE_TIMESTAMP: 4ce799c1
FAILURE_BUCKET_ID: X64_0x7f_8_dxgmms1!VidSchiProcessIsrVSync+64
BUCKET_ID: X64_0x7f_8_dxgmms1!VidSchiProcessIsrVSync+64
Followup: MachineOwner
is what i got out of your crash report. you should google it.
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did anyone put a ton of items and crap on the ground that arent disappearing?
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do you have anything pop up on the server logs?
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you should update world edit to 5.2 that will probably help you out with your issue.
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with EE specifically i know that you can disable certain items (on the server im helping maintain we disabled the destruction catalyst and gem of infinite density.) in the mod_EE.props file if you go down near the bottom
AllowCollectors=1
AllowCondensers=1
AllowRelays=1
AllowChests=1
AllowPedestals=1
AllowFurnaces=1
AllowInterdiction=1
AllowIgnition=1
AllowZeroRing=1
AllowSwiftWolf=1
AllowHarvestBand=1
AllowArcana=1
AllowArchangel=1
AllowVoidRing=1
AllowBlackHoleBand=1
AllowEternalDensity=1
AllowSoulstone=1
AllowBodystone=1
AllowLifestone=1
AllowMindstone=1
AllowRepair=1
AllowWatchOfTime=1
AllowMercurial=1
AllowDCatalyst=1
AllowHKLens=1
AllowHCLens=1
AllowDMTools=1
AllowRMTools=1
AllowAlchemyBags=1
AllowDMArmor=1
AllowRMArmor=1
AllowRMArmorPlus=1
AllowKleinStar=1
AllowEvertide=1
AllowVolcanite=1
AllowDiviningRod=1
AllowNovaC1=1
AllowNovaC2=1
AlternateRelayRecipe=0
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actually theres a MUCH simpler way to go about doing this. in the server.properties file theres a line that says "online-mode=true" if you set that to false it doesnt check your account.
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first, im reasonably sure that you mean 2.1.1 since thats the latest version, and second this is what your probably looking for when your askin how to get the dev build client.
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there should be an arrow at the bottom of that little craft page that takes you to teh actual recipe.
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you have to delete it out of the modpack.jar file. the class is called convenient inventory.class
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You should not be allowed near a computer.. anywhere.... ever.
you make me wish there was a like button.
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theres two solar panels, one uses blue doped wafers, that wont work with what your trying to do.
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did you extract all of the files from the install zip into the same place?
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if you use notepad to open it, you see
java -Xmx3G -Xms2G -jar Tekkit.jar nogui
pause
how much ram do you have in your system? is it running 64-bit java? if its not running 64-bit java and/or doesnt have 3 gigs of ram, change it to
java -Xmx1536M -Xms1024M -jar Tekkit.jar nogui
pause
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This ore is a instable Nether ore if you try to mine it with a pick axe it will be explode but if you mine it with something else or mine it befor it explode you can pick it up but now it is useless this is a bugged ore.
i just tested this out by turning off the explosion chance in the cfg file then loading up a single player world. i used a catalytic lense to mine several bags worth of ore and netherack and theres none of the useless ores i normally encounter
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i have 4 generators using an energy link (charcoal powered with a condenser feeding them charcoal) and its running a 62x62 one just fine.
Update failed on development build
in Technic Launcher
Posted
i figured out a workaround. first open C:\Users\<insert username here>\AppData\Roaming\.techniclauncher\launcher\technicssp\modpack.yml and change
builds:
7.3.4:
minecraft: 1.4.2
to minecraft: 1.4.4
so it will actually install the modpack. close the launcher completely after it installs.then change 1.4.4 back to 1.4.2. then open the C:\Users\<insert username here>\AppData\Roaming\.techniclauncher\technicssp\minecraft.yml
and change
current: 1.4.4
to current: 1.4.2
close that
download http://assets.minecraft.net/1_4_2/minecraft.jar ( this is from mojang) and replace the minecraft.jar in the C:\Users\<insert username here>\AppData\Roaming\.techniclauncher\technicssp\bin folder
launch and it works.