So after spending some time reading up on video game economies and with some experience from different mmo's and the standard models in hand. I've come to the conclusion that i know squat about managing and creating a base economy. My main problems are deciding what to introduce the currency with. (i thought about buying un duplicatable items in a shop perhaps) And money sinks to spend said money.
Current ideas include /back signs warp signs to exotic biomes and between different towns ect.
And precious stones blocks. also tempting to add bullets and arrows and things. or maybe shops for the different mods. IC2 redpower ect.
What would you use to introduce currency? Mob kills, certain item turnins, both?
Or perhaps a plugin like time is money to pay for time played . *rips hair out*
The towns have trading posts that players can put items up for trades ect, but i need to set the value of the money without restricting must have items. or something x_x