XTFOX
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Posts posted by XTFOX
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I've looked all over and I have yet to see an answer to this. I've read that some of the mods are 1.3/1.4 ready. Does anybody have more information on this or a link to information. (yes i searched the forums here and the tekkit subreddit before posting)
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IGN: XTFOX
AGE: 22
HAVE YOU EVER BEEN KICKED / BANNED FROM A SERVER AND WHY?: NO
WHY DO YOU LIKE TEKKIT? I like automating things and building things that have function. Redstone in vanilla just wasnt enough for me.
WHAT CAN YOU BRING TO THE COMMUNITY? I know a bit about automation and I'm knowledgeable in most mods. (IC2, EE, BC, RP2)
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I'm not able to run the .exe technic launcher on my school computer however, I can play minecraft in browser AND I can copy files to the computer. So here is my idea:
Copy my tekkit folder from my computer at home to the school computer's .minecraft folder in %appdata%. I searched the forums and found that to run tekkit in the generic minecraft launcher all I need to do is copy the contents of the modpack zip file (in tekkit/bin) into the minecraft.jar zip file. Doing this I can run tekkit using the normal .minecraft launcher.
The problem is whenever I try to do this in browser minecraft updates itself to 1.3.2 and renders all this useless. So here are my questions:
How do I stop minecraft from updating in browser?
Will what I described actually work to run tekkit if I can stop the update?
I searched the forums and could not find any posts regarding running tekkit in browser.
By in browser I mean off the minecraft.net website.
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https://github.com/PEXPlugins/PermissionsEx/issues/404 This was a good source of information.
When will tekkit hit Minecraft 1.3/1.4
in Tekkit Classic Discussion
Posted
Well then dont i look like an idiot. But seriously there isnt even an announcement post that says "Waiting on X mod?"