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dwow

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  1. Title: Spout Plugin stopping the placing of ic2 blocks Version: 3.1.2 OS: windows 7 64 bit Java Version: java 7 Description of Problem: I figured that i would put spout into my tekkit server to add in some of the cool plugins normaly not available. I've had this problem in the past and since it is 3.1.2 and not 3.0.4 may be there is a diffrence, but no. Whenever i place and ic2 machine disconnects from server and says "Disconnected by Server Internal server error" The already placed machines work fine but the newly placed ones don't work and are oddly placed. So in a summary the blocks get odley placed and don't function, but when i take the spout plugin out it works fine. Anyone know a way to use spout without this problem. Error Messages: Dicconected by Server Internal Server Error Error Log: [WARNING] Failed to handle packet: java.lang.NullPointerException java.lang.NullPointerException at ic2.common.BlockMultiID.postPlace(BlockMultiID.java:180) at org.getspout.spout.block.mcblock.CustomContainer.postPlace(CustomContainer.java:438) at net.minecraft.server.ItemBlock.interactWith(ItemBlock.java:84) at net.minecraft.server.ItemStack.placeItem(ItemStack.java:83) at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.java:318) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:647) at net.minecraft.server.Packet15Place.handle(SourceFile:39) at net.minecraft.server.NetworkManager.b(NetworkManager.java:234) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:119) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:172) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:83) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:579) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
  2. i'm guessing they were set up incorrectly...
  3. hmm i did a test and it seems in the past i may of somehow had chunk loaders set up wrong? One last question what's better world anchors or teleport tethers?
  4. about 10-12 chunks away it varies from 0 connected pipes or 1 connected pipe.
  5. yeah but i also have the problem with item teleport pipes
  6. I'm the owner and creator
  7. i did that but nothing changed. Also what exactly does that do?
  8. I was using world anchors; forgot to add that
  9. The essentialsprotect plugin is stopping the quarry from working i had the same problem with modify world. Just take that plugin out and if anyone knows a way to fix this without taking out the essentialsportect or modify world let me know.
  10. Title: Teleport Pipes Not Working From Large distnaces Version: 3.0.3/3.0.4 OS: OSX 10.7.4 and Windows 7 Java Version: java 6 Description of Problem: Ok, recently i have been playing tekkit wit a few of my budddies. Then a couple of days ago i set my quarry to get up and running again. So i hooked up and energy link to my mfsu and then to a power teleport pipe then when i hooked up the power teleport pipe to the quarry i noticed when the pipes were on the same frequencies the connected pipes interval said 0. I then tried item teleport pipes and the same issue. My next course of action was to upgrade to 3.1.1 and the same issue. I then put the teleport pipes right next to each other and it said they were connected. Anyone know a way to fix this? If you want any snapshots or a video of the problem let me know if you think it will help solve the problem. Error Messages: none Error Log: none
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