Jump to content

taladan

Members
  • Posts

    4
  • Joined

  • Last visited

    Never

About taladan

  • Birthday 01/01/1900

taladan's Achievements

Dirt

Dirt (1/9)

0

Reputation

  1. Launcher/pack Version: Tekkit Server 3.0.4, using Launcher 1.0.1.3 Operating System: Kubuntu Linux 12.04 (both serving and for the client), also a client on Windows 7 noticing same Version of Java: jre1.7.0_04 Description of Problem: On setting up the advanced machines (Rotary Macerator, Induction Furnace, Singularity Compressor, Centrifuge Extractor) I have all the machines wired in to Low Voltage (MFSU -> MV transformer -> LV Transformer -> standard copper/rubber cables -> Machines). At first I ran Redwire along the bottom of the machines to a lever, but noticed that even though the wire remained powered, the machines would 'spin up' (i.e. gain heat, pressure, rpms, whatnot) for a short time, then begin to spin back down. I thought perhaps switching over to using redstone torches directly underneath them might fix the issue, however they exhibit the same behaviour. I'm not sure if it's a bug with redstone or with the IC Advanced machines themselves as I don't see anything in the logs, no error output or anything...it just doesn't work like it's supposed to (unless the behaviour for these machines have changed when RS signal is applied and I'm not aware). Edited to add: Upon further inspection, once they stop 'spinning up' and lose heat/rpms/pressure they cease to function altogether. Second Edit: Playing with it further, I removed the LV transformer and wired the machines directly from the MV transformer with Fibre Cable and they appear to be working correctly now (receiving both electricity & redstone signal). I can only assume that this behaviour is intentional and may not actually represent a bug, but a change in setup. I'll leave this up with the permission of the board Mods as an informative post. Error Messages: None Link to pastebin of log: No Log to paste Thank you for your time and work on this matter.
  2. I did some more testing with the arboretum last night and finally got it to working. We have the factions plugin and apparently the arboretum (that was working, stopped working when we upgraded to 2.1) needed to be moved to a new chunk, outside faction claimed land. Not sure why this would keep it from working, but I've got it working now. Forgot to update my post yesterday when I finished messing with it.
  3. I'm having the same issue: Tekkit 2.1, Arboretum placed on flat land, well lit, plenty of area around it. Tried powering it with Electrical engines, steam engines, peat engines, it's just not doing anything. It was working fine in 2.0 and we upgraded the server to 2.1 today and now it's just not working. The arboretum has plenty of humus and saplings in it, but it's like there's no power going to it, even though I've tried piping bc energy in and directly attaching engines to it. ETA: I've even moved it to another chunk in the hopes that possibly something went wrong with the particular chunk it was in, that still didn't fix it.
×
×
  • Create New...