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RitchieS

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  • Birthday 01/01/1900

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  1. Launcher/pack Version: 2.2.1 Operating System: Win7 64bit Home Prem Version of Java: JRE 1.7u3, Yes 64 bit Description of Problem: I am a server owner of a small server, we run the server at 12GB Ram. But, the server is slowly increasing its ram usage overtime, untill it hits 12.xxx MB and then our players are unable to play during a massive Lag. It takes a few hours to reach its max RAM. We tried putting it on 4-6-8-10-12-14 and 16GB. All doing the same overtime. (4GB will lag out easier then when its on 16GB) We're running alot of server plugins. I tried turning them off one by one, and testing it, giving the same result. It takes about 6 hours to get to its full 12GB usage. Error Messages: None Link to pastebin of log: None Fix: Restart the server, Repeat this step Plugins: 19:43:39 [iNFO] Plugins: WorldBorder, Buildr, Minequery, WorldEdit, InventorySQL, VoxelSniper, CommandBook, ColoredSigns, MantaMobControl, NoMobSpawners, Backup, RecipeManager, Dynamic Effect Whitelist, Vault, PermissionsEx, CashFlow, Multiverse-Core, UltraBan, Questioner, WorldGuard, dynmap, Dynmap-WorldGuard, Spectate, iConomy, Vanish2, Register, Announcer, MasterPromote, SkylandsPlus, Tropic, Reservations, BKCommonLib, KonseptGate, Modifyworld, Votifier, mcMMO, NoLaggChunks, BananaGen, qQuests, ShowCaseStandalone, NoLaggTNT, ChatManager, Multiverse-Portals, Multiverse-SignPortals, dynmap-mobs, LWC, NoLagg, ChestShop
  2. I'm using the DEV 2.1 build for tekkit, the server runs fine but wireless redstone is not included on the server? Its still included in NMI/TMI so its still included at the client so.. EDIT-- I added the WifiRedStoneServer_v1.5_bukkit_1846_by_darkk6(jdk6) to the new build and it works! Put the file that I put as an attachment in your mods folder of your server and it will work!
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