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IAmOmicron

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Posts posted by IAmOmicron

  1. This is not ForgeBukkit, this is BukkitForge. Its still heavily under development and not very stable yet. Either way, several Tekkit Lite servers are already using it.

    Oh, I see. BukkitForge=/=ForgeBukkit. Didn't realise the name difference 'til now, or that there were 2 'versions'.

    Well, in that case... Will this be the 'backup' plan for Tekkit if ForgeBukkit stops development?

  2. Um no, not /thread. I put it in a perfectly understandable way.

    Yes, you did. But novice users, you know, the ones that don't know how to use computers very well? They prefer video tutorials. Also, I like them myself.

    I'll be honest, every comment i've seen of yours is either negative, or plain arrogant. Or both. So I won't bother with trying to explain anymore. Just because it doesn't fit YOUR needs, doesn't mean it won't help anybody else.

  3. Title: Internal Server Error - Ender Chest

    Version: 3.1.2

    OS: Windows 7 Ultimate (x64)

    Java Version: 1.7.0_09 - Oracle Corp.

    Description of Problem:

    NOTE: Version 3.1.3 (No option in the bug report as of the current time)

    So yeah, spawning an ender chest gives an 'Internal Server Error'.

    And crafting one gives an 'End of Stream' error.

    Ender Pouch, however does work.

    Might a conflict in CodeChickenCore, however i'm also probably wrong.

    Error Messages:

    Internal Server Error (Spawn)

    End of Stream (Craft)

    Error Log:

    
    When crafting:
    
    
    
    [iNFO] #Player# lost connection: disconnect.genericReason
    
    
    
    
    
    
    
    When spawning one:
    
    
    
    [WARNING] Failed to handle packet: java.lang.NullPointerException
    
    java.lang.NullPointerException
    
    	at net.minecraft.server.ItemStack.setData(ItemStack.java:153)
    
    	at net.minecraft.server.ItemStack.<init>(ItemStack.java:39)
    
    	at codechicken.core.PacketCustom.readItemStack(PacketCustom.java:409)
    
    	at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:116)
    
    	at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21)
    
    	at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150)
    
    	at codechicken.core.PacketCustom.recieve(PacketCustom.java:451)
    
    	at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65)
    
    	at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:93)
    
    	at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:407)
    
    	at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1323)
    
    	at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46)
    
    	at net.minecraft.server.NetworkManager.b(NetworkManager.java:251)
    
    	at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:106)
    
    	at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:82)
    
    	at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:569)
    
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:457)
    
    	at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    
    

  4. It is in fact Sky that is not ready for IPv6, but they aren't admitting it.

    You are not alone.

    Yeah, I spoke to them about that. The Scottish woman said 'IPv6 is not supported as of yet and I have no idea when it will be.'

    So basically... They are hindering my gaming abilities/opportunities... Complain and get free internetz?

  5. If path stops at sky's edge and only affects the technicpack.net domain, they're blocking it.

    cloudflare.com resolves to the exact same pool of IPs technicpack.net resolve to, so if they had a bad route to the IP it would break the cloudflare website as well.

    Contact them again, let them know it's specifically that domain affected by this and none of the other domians on the same host.

    If they deny it, offer to send them a screenshot of the tracert results to both technic and cloudflare.

    You, Sir, are a top bloke.

  6. My question is then.... not being the super tech minded guy I would like to be....

    Can I still update my Technic launcher? Where do the updates come from? If they are from the same blocked IP (or whatever the issue is), then I am surely now stuck on the version I have.

    I'm going to get my ZXSpectrum back out the loft

    I'd imagine there may b an issue with this as well, however, changing to dev builds the downloads work fine for me, but i'm not sure about when they push a new update.

  7. I've already made a thread on it, I rang sky earlier today, they said they would attempt to find the issue and resolve is ASAP. (They did say that they couldn't find anything wrong on their end)

    I assumed they had blocked it as no error occurred and the server was up and running fine. Maybe the site admins don't like Sky users? :<

  8. Finished on the phone, they have no idea what could be causing the issue, however they did suggest that some sort of security was put into place on the site to block Sky customers... As if that's true, silly sky.

    So yeah, I'm still using a proxy and i'll TRY (proxy isn't stable) to get a hold of a technic admin (if possible) and resolve the issue. (Yet again, if possible)

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