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steveba69

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About steveba69

  • Birthday 07/15/1983

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  1. Fixed!!! I had to place the redpower folder in my main directory, mod folder, and jar folder.
  2. Title: mod_tubestuff: RP2 doesn't seem to be installed Version: 3.1.2 OS: Windows 7 64-bit Java Version: Java 7 Description of Problem: I'm actually running a Tekkit 3.1.3 server on a host, but I had the same issue with 3.1.2. I get this error in my console saying: [server] INFO mod_TubeStuff: RP2 doesn't seem to be installed. The Dynmap plugin can't find the settings for block ids, and that is giving me errors as well. Error Messages: [server] INFO mod_TubeStuff: RP2 doesn't seem to be installed Error Log:
  3. UPDATE! There was an update for my Nvidia graphics cards, but this did not solve the issue. I have noticed that my CPU usage goes up drastically once the Technic Launcher logs into Tekkit, and it opens up the Tekkit Java Window. The CPU goes to 100% and stays between 95 and 100% while I'm having this issue. I am running two 8800 GTSs in SLI on my Dell XPS M1730, and I have a Core2 Extreme X9000 @ 2.8Ghz w/4 GB of RAM. I have completely ruled out my internet connection by running Speed Test with 10.6 Mbps Download and 4 Mbps Upload with a 41ms ping, and have also checked to make sure that it wasn't using an on-board video card instead of my 8800s, as I've read on other bug reports. This issue comes and goes. One day I will be running at 70-120 FPS, and then a day or two later it's back to 0-12 FPS. I'm at a loss... ** Fixed** I don't think this will help anyone else, but I solved my problem. So the battery on my laptop hasn't been charging for a while, which was ok because I was always plugged in (the battery life on my m1730 is like 30 minutes on a new battery...) So I decided to order a new battery and a.c. adapter. Got the adapter today and plugged it in, and the battery charges fine. Mojang's servers were down, so I tried to play counter strike: source(I tried last night at a futile 9 FPS...) FPS was up to 70-100+! I'm guessing the a.c. adapter was going out, and since it is the PSU for my laptop, my hardware wasn't getting the voltage it needed. This is probably why my CPU was maxed... once I get a chance, I'll try Tekkit and let you know. This seemed to fix it!!
  4. Didn't see any issues with the pipes, but I am back up to 70 FPS. I'm thinking possibly my internet connection, though I have no idea.
  5. I have a piping network. Not sure if I'd call it excessive, but currently I shut down all quarries and machines so nothing is flowing through them. When it first started, I noticed that the teleport pipes at my 2 quarries had bouncing items in them. Blocks were still going through, but the FPS issue persists even after shutting everything down. I am not using any iron pipes, only stone, gold, teleport, and distribution pipes. I will look into the possibilities of a leaky pipe or perpetually bouncing items tonight when I get home. Is there anyway to fix a leaky pipe or the bouncing issue?
  6. As an added note, the server is hosted. It is not being ran on the same computer as my client.
  7. Title: FPS Drops in Tekkit Version: 3.1.2 OS: Windows 7 Ultimate 64-bit Java Version: Java SE 7 Update 7 Description of Problem: I usually run Tekkit at about 70+ FPS in my client while on my Tekkit server. It shows TPS as 20, and at most there are only 2 people on it. For the last couple of days, my FPS is staying between 4-15 FPS for reasons unknown. I have made no system changes, and have cleaned and defragged hd. I also updated Java and uninstalled Technic Launcher and deleted all associated files and reinstalled to no avail. I have lowered the visual settings and tried all of the RAM allocations in the launcher with no luck. Any ideas? Error Messages: Error Log:
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