deathbutton1
-
Posts
3 -
Joined
-
Last visited
Posts posted by deathbutton1
-
-
All of the tutorials I see about nuclear reactors say that you world anchors by your reactor, but the server I am playing on does not have world anchors. Will this stop a thermal monitor from working, could it explode even if made right, and is there anything else I need to be weary about?
-
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens]
IGN deathbutton1 (same as username)
AGE:16
PREVIOUS SERVERS:Its been a while since I've SMP'ed, and I can only remember two off of the top of my head, Shawk's server and SinCraft.
Weird Glitch when installing Optifine
in Tekkit Lite Discussion
Posted
Through many Google searches I have yet to find someone who shares this problem. I installed optifine 1.5.6_HD_U on tekkit lite, and after doing so, everything seemed to work, HD texture packs worked, I could edit the settings, but after a little ways in a noticed block breakers and turtles couldn't dig. This was interesting, because they would get the block drop, but the block would still exist. After this if I right click on the block or destroyed it the block would disappear without dropping anything. When it was in it's weird half-existing state it would have a hitbox, and behave like a normal block.
Then, I tried deployers, and I got the opposite happening: The block would not be visible, but if I tried to run into it I would bounce back (very similar to server lag).
Things I have tried:
1. Uninstall optifine (worked, but I want optifine )
2. Clean install and re-install optifine.
3.Create a different world
And yes, I put optifine in modpack.jar and deleted meta-inf.
Edit:
Reloading the world deletes a block that shouldn't be there.
Also, just realized redstone only gets updated when created.
I just want to say my guess is that a class that has something to do with how the server and client communicate got messed up when installing optifine