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[3.0.3/3.0.4] AdditionalPipes / server crash


Question

Posted

Title: AdditionalPipes / server crash

Version: 3.0.3/3.0.4

OS: Ubuntu server 12.04 LTS 64bit

Java Version: java version "1.7.0_03" OpenJDK Runtime Environment (IcedTea7 2.1.1pre) (7~u3-2.1.1~pre1-1ubuntu3) OpenJDK 64-Bit Server VM (build 22.0-b10, mixed mode)

Description of Problem:

Server crash because of the usage of BuildCraft additionalPipes mod. Can't find the proper combinason to replicate this bug, i just removed the mod to keep the server up. No problems with that mod before until 3.0.4 server was up and running 7 days before. I tried to put advanceInsertion, advanceWood & Distributor to false in additionalPipes.cfg, it didn't fix the crash bug.

Error Messages:

http://www.pastie.org/4071584

Error Log:


2012-06-11 18:16:55 [sEVERE] java.lang.StackOverflowError

2012-06-11 18:16:55 [sEVERE] at java.util.TreeMap.getEntry(TreeMap.java:346)

2012-06-11 18:16:55 [sEVERE] at java.util.TreeMap.get(TreeMap.java:273)

2012-06-11 18:16:55 [sEVERE] at buildcraft.core.PersistentWorld.getTile(PersistentWorld.java:65)

2012-06-11 18:16:55 [sEVERE] at buildcraft.transport.BlockGenericPipe.getPipe(BlockGenericPipe.java:454)

2012-06-11 18:16:55 [sEVERE] at buildcraft.transport.BlockGenericPipe.isPipeConnected(BlockGenericPipe.java:311)

2012-06-11 18:16:55 [sEVERE] at buildcraft.core.Utils.checkPipesConnections(Utils.java:348)

2012-06-11 18:16:55 [sEVERE] at buildcraft.additionalpipes.pipes.PipeLiquidsTeleport.canReceiveLiquid2(PipeLiquidsTeleport.java:131)

2012-06-11 18:16:55 [sEVERE] at buildcraft.additionalpipes.pipes.PipeLiquidsTeleport.getPossibleLiquidMovements(PipeLiquidsTeleport.java:116)

2012-06-11 18:16:55 [sEVERE] at buildcraft.additionalpipes.pipes.PipeLiquidsTeleport.fill(PipeLiquidsTeleport.java:86)

2012-06-11 18:16:55 [sEVERE] at buildcraft.transport.PipeTransportLiquids.fill(PipeTransportLiquids.java:108)

1 answer to this question

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Posted

I found the bug. Its when you connect 2 wireless waterproof pipe together on adjacent tank on recieve mode on the same frequency. When 1 of the 2 tank's full , server crash.

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