This is the setup of the problem area. Pump draws from infant water source and then via cobblestone pipe deposits water into tank. Tank via iron, wood, and cobblestone pipe pumps water into 4 water filters that are hooked up directly to a batbox. I have determined that it is the tank that is causing the issue both from the log and the fact that when it was removed with mcedit the crashes went away and as soon as I put it back the crashes started again. There are similar setups around the world that do not cause this crash and all of them use tanks.
Question
Smokey42356
Title: Tanks causing client crash
Version: 3.0.3/3.0.4
OS: Windows 7 home premium 64 bit
Java Version: Downloaded the latest from the site
Description of Problem:
This is the setup of the problem area. Pump draws from infant water source and then via cobblestone pipe deposits water into tank. Tank via iron, wood, and cobblestone pipe pumps water into 4 water filters that are hooked up directly to a batbox. I have determined that it is the tank that is causing the issue both from the log and the fact that when it was removed with mcedit the crashes went away and as soon as I put it back the crashes started again. There are similar setups around the world that do not cause this crash and all of them use tanks.
Error Messages:
[10:09:49] [sEVERE] java.lang.ArrayIndexOutOfBoundsException: -9732117
[10:09:49] [sEVERE] at buildcraft.factory.RenderTank.a(RenderTank.java:106)
[10:09:49] [sEVERE] at ach.a(SourceFile:129)
[10:09:49] [sEVERE] at ach.a(SourceFile:122)
[10:09:49] [sEVERE] at l.a(RenderGlobal.java:467)
[10:09:49] [sEVERE] at lr.a(EntityRenderer.java:1292)
[10:09:49] [sEVERE] at lr.b(EntityRenderer.java:1033)
[10:09:49] [sEVERE] at EntityRendererProxy.b(EntityRendererProxy.java:21)
[10:09:49] [sEVERE] at net.minecraft.client.Minecraft.x(Minecraft.java:869)
[10:09:49] [sEVERE] at net.minecraft.client.Minecraft.run(Minecraft.java:747)
[10:09:49] [sEVERE] at java.lang.Thread.run(Unknown Source)
Error Log:
4 answers to this question
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