The textures will get messed up. Chests (for example) will be completely invisible. And other things, in this case the Crafting Bench Mk. III has the whole texture.png as it's texture. This same thing can be seen in my skin (see image links below). I think it's a problem with the OpenGL texture coordinates (I do programming). Oh, and sometimes I can't see mobs. (A creeper blew up because I couldn't see it so I walked right up to it). Also, mobs get that same glitch with having the whole texture.png as their skin.
Question
bindernews
Title: Incorrect Texture Coordinates (OpenGL texture coords)
Version: 3.0.3/3.0.4
OS: Linux Mint Debian Edition
Java Version: OpenJDK 1.6
Description of Problem:
The textures will get messed up. Chests (for example) will be completely invisible. And other things, in this case the Crafting Bench Mk. III has the whole texture.png as it's texture. This same thing can be seen in my skin (see image links below). I think it's a problem with the OpenGL texture coordinates (I do programming). Oh, and sometimes I can't see mobs. (A creeper blew up because I couldn't see it so I walked right up to it). Also, mobs get that same glitch with having the whole texture.png as their skin.
Here are two images of the problem:
https://docs.google.com/open?id=0Bw00_I2xsVk3RTRDSWtUeDVJS1U
https://docs.google.com/open?id=0Bw00_I2xsVk3NGhPYXNNdGl4aWM
Error Messages:
No error messages.
Error Log:
Nothing.
EDIT: If it helps, my graphics card is an Intel HD 3000. Sucks for me I know.
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now