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Question

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Title: Tekkit Crash With Tekkit Textures

Version: 3.0.3/3.0.4

OS: Windows 7 , 64 bit Build 7601 Service Pack 1

Java Version: Latest (sorry, I dont know)

Description of Problem:

When I'm playing tekkit, I like to use Sphax. I am tring to to get the Sphax Textures to work. I've downloaded the 2 files, merged them, put them in /tekkit/texturepacks, etc., etc. But then when I launch tekkit, it gets stuck on the MOJANG screen then closes. Tekkit works just fine on normal sphax. I've also tried downloading optifine, still doesn't work. I even deleted my tekkit folder. Nope. Completely uninstalling Technic and reinstalling? No. I googled it, youtubed it, and searchet the fourums. Nothing helped! Also, I've gotten them to work before, so... I also have this problem on SSP Technic. I DONT KNOW WHAT TO DO!

Error Messages:

None

Error Log:


#

# A fatal error has been detected by the Java Runtime Environment:

#

#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x5417e42b, pid=5124, tid=4852

#

# JRE version: 7.0_05-b05

# Java VM: Java HotSpot Client VM (23.1-b03 mixed mode windows-x86 )

# Problematic frame:

# C  [atioglxx.dll+0xe1e42b]

#

# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

#

# If you would like to submit a bug report, please visit:

#   http://bugreport.sun.com/bugreport/crash.jsp

# The crash happened outside the Java Virtual Machine in native code.

# See problematic frame for where to report the bug.

#



---------------  T H R E A D  ---------------



Current thread (0x4df0d400):  JavaThread "Minecraft main thread" [_thread_in_native, id=4852, stack(0x4d590000,0x4d5e0000)]



siginfo: ExceptionCode=0xc0000005, writing address 0x00c01a00









I can put the rest if needed.

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