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Ok, Guys. i know you get this alot, but me and a couple buddies were lookin at settin up a LAN server here in Afghanistan. Ive been fiddling around a bit with the server to learn, and decided to let a couple guys on to see how it runs. HOWEVER, it times them out everytime, and always either right when they join or like 2 minutes after...

here's the error i keep getting every time:

2012-07-16 20:33:18 [iNFO] Sending serverside check to: Player

2012-07-16 20:33:42 [iNFO] [server] looking it up

2012-07-16 20:33:51 [iNFO] Connection reset

2012-07-16 20:33:51 [sEVERE] java.net.SocketException: Connection reset by peer: socket write error

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.socketWrite0(Native Method)

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.socketWrite(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.write(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.BufferedOutputStream.flushBuffer(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.BufferedOutputStream.flush(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.DataOutputStream.flush(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at net.minecraft.server.NetworkWriterThread.run(SourceFile:103)

2012-07-16 20:33:51 [sEVERE] java.net.SocketException: Connection reset by peer: socket write error

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.socketWrite0(Native Method)

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.socketWrite(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.net.SocketOutputStream.write(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.BufferedOutputStream.flushBuffer(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.BufferedOutputStream.flush(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at java.io.DataOutputStream.flush(Unknown Source)

2012-07-16 20:33:51 [sEVERE]    at net.minecraft.server.NetworkWriterThread.run(SourceFile:103)

2012-07-16 20:33:51 [iNFO] Player lost connection: disconnect.endOfStream

Got any help? Thanks In Advance...

Oh, BTW, server is in offline mode, ip is assigned, ports forwarded and firewalls open, and running on 3G of memory on startup

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