i hooked up a deployer on its side and put 16 REP (redstone ether pulse?) inside. when powered by redstone it crashed the game and forces you to re-join the server. mind you it never deploys the item nor does it make you restart the client
Error Messages:
Internal server error (client side)
Error Log:
2012-07-18 10:15:23 [WARNING] Failed to handle packet: java.lang.NullPointerException
java.lang.NullPointerException
at codechicken.wirelessredstone.addons.RedstoneEtherAddonManager.detonateREP(RedstoneEtherAddonManager.java:492)
at codechicken.wirelessredstone.addons.ItemREP.a(ItemREP.java:27)
at net.minecraft.server.ItemStack.a(ItemStack.java:97)
at eloraam.machine.TileDeployBase.tryUseItemStack(TileDeployBase.java:200)
at eloraam.machine.TileDeploy.enableTowards(TileDeploy.java:98)
at eloraam.machine.TileDeployBase.onBlockNeighborChange(TileDeployBase.java:247)
at eloraam.core.BlockExtended.doPhysics(BlockExtended.java:63)
at eloraam.core.RedPowerLib.notifyBlock(RedPowerLib.java:25)
at eloraam.core.RedPowerLib.updateCurrent(RedPowerLib.java:1220)
at eloraam.wiring.TileWiring.onBlockNeighborChange(TileWiring.java:243)
at eloraam.core.BlockMultipart.doPhysics(BlockMultipart.java:29)
at net.minecraft.server.World.k(World.java:532)
at net.minecraft.server.World.applyPhysics(World.java:512)
at net.minecraft.server.World.update(World.java:473)
at net.minecraft.server.World.setData(World.java:416)
at net.minecraft.server.BlockTorch.onPlace(BlockTorch.java:101)
at net.minecraft.server.BlockRedstoneTorch.onPlace(BlockRedstoneTorch.java:51)
at net.minecraft.server.Chunk.a(Chunk.java:463)
at net.minecraft.server.World.setRawTypeIdAndData(World.java:355)
at net.minecraft.server.World.setTypeIdAndData(World.java:456)
at net.minecraft.server.ItemBlock.interactWith(ItemBlock.java:81)
at net.minecraft.server.ItemStack.placeItem(ItemStack.java:83)
at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.java:318)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:709)
at net.minecraft.server.Packet15Place.handle(SourceFile:39)
at net.minecraft.server.NetworkManager.b(NetworkManager.java:234)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:121)
at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:556)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Question
Axel
Title: Integratedredstone internal server error
Version: 3.0.3/3.0.4
OS: Windows 7 x64
Java Version: java x64
Description of Problem:
i hooked up a deployer on its side and put 16 REP (redstone ether pulse?) inside. when powered by redstone it crashed the game and forces you to re-join the server. mind you it never deploys the item nor does it make you restart the client
Error Messages:
Internal server error (client side)
Error Log:
5 answers to this question
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