While breaking a ComputerCraft Sensors sensor block, the item entity fell into a RedPower pipe and was (I think) was routed into a mass fabricator. Everything stop responding and everyone was kicked from the server. The server did not resume working after ten minutes.
I restarted the server with /stop, and my RemoteToolkit started the server up again. After plugins had loaded, the error below appeared again and the server appeared to be offline from clients' perspectives.
I believe I will need to load a backup of the world, or edit the mass fabricator inventory with MCEdit in order to run the server again.
No error messages except the console error below. Strangely enough, Bukkit plugins appear to continue to function. Essentials will return player list with the player online at the time of the crash, and LagMeter says the server is running comfortably.
Error Log:
java.lang.ClassCastException: ic2.common.ItemIC2 cannot be cast to ccSensors.shared.ItemWiFiTransmitter
at ccSensors.shared.TileEntityComputerSensor.updateChannelFreq(TileEntityComputerSensor.java:226)
at ccSensors.shared.TileEntityComputerSensor.setItem(TileEntityComputerSensor.java:350)
at eloraam.core.MachineLib.addToInventoryCore(MachineLib.java:204)
at eloraam.core.MachineLib.addToInventoryCore(MachineLib.java:139)
at eloraam.core.MachineLib.addToInventory(MachineLib.java:216)
at eloraam.machine.TileTube$1.handleItem(TileTube.java:112)
at eloraam.core.TubeFlow.update(TubeFlow.java:136)
at eloraam.machine.TileTube.q_(TileTube.java:227)
at net.minecraft.server.World.tickEntities(World.java:1190)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:569)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Question
tehdrack
Title: ccSensors Cast Error Crashes Server
Version: 3.1.2
OS: Windows Server 2012 (8) 64-Bit
Java Version: 1.7.0_05
Description of Problem:
While breaking a ComputerCraft Sensors sensor block, the item entity fell into a RedPower pipe and was (I think) was routed into a mass fabricator. Everything stop responding and everyone was kicked from the server. The server did not resume working after ten minutes.
I restarted the server with /stop, and my RemoteToolkit started the server up again. After plugins had loaded, the error below appeared again and the server appeared to be offline from clients' perspectives.
I believe I will need to load a backup of the world, or edit the mass fabricator inventory with MCEdit in order to run the server again.
Related: http://forums.technicpack.net/threads/ccsensors-tekkit-crash.19505/
Error Messages:
No error messages except the console error below. Strangely enough, Bukkit plugins appear to continue to function. Essentials will return player list with the player online at the time of the crash, and LagMeter says the server is running comfortably.
Error Log:
0 answers to this question
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