malbiubob Posted August 15, 2012 Posted August 15, 2012 can someone tell me step by step how to add the crafting table II back to my server. I can get it to work in single player with CraftingTableIIIB1.8. But when i add : CraftingTableIIIServerB1.8 to my mod folder for my server i get this: 20:44:12 [sEVERE] java.lang.NoClassDefFoundError: BaseMod 20:44:12 [sEVERE] at java.lang.Class.getDeclaredConstructors0(Native Metho d) 20:44:12 [sEVERE] at java.lang.Class.privateGetDeclaredConstructors(Unknow n Source) 20:44:12 [sEVERE] at java.lang.Class.getConstructor0(Unknown Source) 20:44:12 [sEVERE] at java.lang.Class.newInstance0(Unknown Source) 20:44:12 [sEVERE] at java.lang.Class.newInstance(Unknown Source) 20:44:12 [sEVERE] at cpw.mods.fml.common.modloader.ModLoaderModContainer.p reInit(ModLoaderModContainer.java:107) 20:44:12 [sEVERE] at cpw.mods.fml.common.Loader.preModInit(Loader.java:235 ) 20:44:12 [sEVERE] at cpw.mods.fml.common.Loader.loadMods(Loader.java:607) 20:44:12 [sEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBuk kitHandler.java:134) 20:44:12 [sEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftSe rver.java:135) 20:44:12 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer ver.java:438) 20:44:12 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour ceFile:492) 20:44:12 [sEVERE] Caused by: java.lang.ClassNotFoundException: BaseMod 20:44:12 [sEVERE] at java.net.URLClassLoader$1.run(Unknown Source) 20:44:12 [sEVERE] at java.net.URLClassLoader$1.run(Unknown Source) 20:44:12 [sEVERE] at java.security.AccessController.doPrivileged(Native Me thod) 20:44:12 [sEVERE] at java.net.URLClassLoader.findClass(Unknown Source) 20:44:12 [sEVERE] at java.lang.ClassLoader.loadClass(Unknown Source) 20:44:12 [sEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Unknown So urce) 20:44:12 [sEVERE] at java.lang.ClassLoader.loadClass(Unknown Source) 20:44:12 [sEVERE] ... 12 more 20:44:12 [sEVERE] Unexpected exception java.lang.NoClassDefFoundError: BaseMod at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Unknown Source) at java.lang.Class.getConstructor0(Unknown Source) at java.lang.Class.newInstance0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoader ModContainer.java:107) at cpw.mods.fml.common.Loader.preModInit(Loader.java:235) at cpw.mods.fml.common.Loader.loadMods(Loader.java:607) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java: 134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.ClassNotFoundException: BaseMod at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more > 21:00:35 [iNFO] Stopping server 21:00:35 [sEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 21:00:35 [sEVERE] at java.util.ArrayList.rangeCheck(Unknown Source) 21:00:35 [sEVERE] at java.util.ArrayList.get(Unknown Source) 21:00:35 [sEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftSe rver.java:424) 21:00:35 [sEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer ver.java:497) 21:00:35 [sEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour ceFile:492) 21:00:35 [iNFO] Stopping server > thanks! Quote
thebird Posted August 16, 2012 Posted August 16, 2012 Are you using the version from the Minecraft forum? You need to use the Bukkit port on this page. Use the GitHub link. Quote
malbiubob Posted August 17, 2012 Author Posted August 17, 2012 awesome! that worked! thanks so much for the reply Quote
malbiubob Posted August 17, 2012 Author Posted August 17, 2012 eh, actually, i can build it and use it ...kind of. but it crashes tekkit. I know that its unstable and removed from tekkit, but is this normal, or is there anyway to get it to work? thanks! Quote
malbiubob Posted August 17, 2012 Author Posted August 17, 2012 i am using the server .jar from your link, but had to use the single player mod from here: http://www.minecraftforum.net/topic/1189975-b18mc125-craftingtableiii-bug-fixs-more-mod-support/ is that correct? it says "java.lang.classCastexeption" then freezes seems like i can use it once before it crashes Quote
malbiubob Posted August 17, 2012 Author Posted August 17, 2012 seems to work in a new fresh server, but when i add it to my new server its screwed up. thoughts? Quote
thebird Posted August 17, 2012 Posted August 17, 2012 seems to work in a new fresh server, but when i add it to my new server its screwed up. thoughts? I'm sorry, I forgot that my Tekkit server is still running an older version and that is what I based my previous post off of. I downloaded a new copy today (8-17-2012) and looked at that instead. On that page I linked, it has a note next to the B1.8 version of Crafting Table 3 that states "Not compatible with IC2 v1.97 (works with 1.95b)". IC2 v.197 is the version that is in the current Tekkit pack so Crafting Table 3 will not work with it. You could try changing to an older version of IC2, like 1.95b, but I do not know if that will cause problems more problems or not. You could use a plugin called QuickBench, I haven't tried it but it should do the same thing and is completely server-side. Make sure you download the correct version, the latest version of QuickBench is for a newer version of Bukkit than the one Tekkit is currently using (1.2.5-R4.1). There is one other possible solution that I can think of, you could use an older version of Tekkit. My Tekkit server is still running version 3.0.4 and Crafting Table 3 appears to be working just fine. I haven't tried to set permissions for it or used it a whole lot but from my limited testing just now it seems to work. Assuming that the plugin works as stated, that is probably your best bet. Quote
malbiubob Posted August 18, 2012 Author Posted August 18, 2012 well took me a bit until i realized the quickbench doesnt go in the mod folder, it goes in the plugin in folder. after that, it works great. doesnt seem to be as smooth as the crafting table 3 tho, but it will help for sure. if i want to make a redstone engine for example, i need to make gears from the quickbench, then i need to make a piston, then i can make a redstone engine. seems to only have a few layers that it can dive down into. thebird: thank you so much for all of your help! i got it working and you continually pointed me in the right direction. thanks! Quote
thebird Posted August 18, 2012 Posted August 18, 2012 I'm glad you were able to at least get something close to what you want. Sorry that I forget to mention that the quickbench plugin goes into the plugin folder. Quote
Skada Posted October 30, 2012 Posted October 30, 2012 got crafting table 3 working on the latest tekkit. Find out how here : http://www.youtube.com/watch?v=PQLGSwnbB2c Quote
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