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Posted

Hello All,

I am running a tekkit server which seems to be using way too much bandwidth per player. I've went and changed a few things and it seemed to help... for 24hrs.

view-distance=7

NoLagg installed

Please view my bandwidth graphs here: http://imgur.com/a/mMvP4

1 player seems to be about 1.7mbit, 2 players is roughly 3mbit. On a dedi server with 95th percentile billing, this is pretty unacceptable. Is this normal usage for tekkit? Any idea why it would work fine with 2-3 players constant for 24hr and then stop working?

Thanks!

[EDIT]

Plugins:

BKCommonLib v1.22.jar

EssentialsChat.jar

Essentials.jar

EssentialsProtect.jar

EssentialsSpawn.jar

NoLagg.jar

PermissionsBukkit.jar

WorldEdit.jar

Posted

I just noticed that its a bug with my ISP graph and the two graphs don't match. They've acknowledged it. When you run the math, my graph supports your claim of 0.3Mb/s per player.

This can be closed.

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