TortuousAugur Posted September 18, 2012 Posted September 18, 2012 I'm curious if it is possible to change creepers aggressiveness to where they will not actively seek to blow up a player, unless the player has damaged them, much like zombie pigmen? Using permissionsEx, I have disallowed them to target the player, but that just makes them a mobile chest of exp and gunpowder... Quote
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