whenever i click play it loads up the log thing and it goes through it then it reopens the launcher and doesnt launch the game please help, something similar to this would happen but it would launch minecraft then it would stop responding and give me a java binary error, someone here helped me fix that problem
A detailed walkthrough of the error, its code path and all known details is as follows: [B#328] --------------------------------------------------------------------------------------- [B#328] [B#328] -- Head -- [B#328] Stacktrace: [B#328] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) [B#328] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) [B#328] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) [B#328] at org.lwjgl.opengl.Display.createWindow(Display.java:306) [B#328] at org.lwjgl.opengl.Display.create(Display.java:848) [B#328] at org.lwjgl.opengl.Display.create(Display.java:757) [B#328] at org.lwjgl.opengl.Display.create(Display.java:739) [B#328] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452) [B#328] [B#328] -- Initialization -- [B#328] Details: [B#328] Stacktrace: [B#328] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [B#328] at net.minecraft.client.main.Main.main(SourceFile:148) [B#328] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [B#328] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [B#328] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [B#328] at java.lang.reflect.Method.invoke(Unknown Source) [B#328] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [B#328] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [B#328] [B#328] -- System Details -- [B#328] Details: [B#328] Minecraft Version: 1.7.10 [B#328] Operating System: Windows 10 (amd64) version 10.0 [B#328] Java Version: 1.8.0_60, Oracle Corporation [B#328] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation [B#328] Memory: 25320760 bytes (24 MB) / 106070016 bytes (101 MB) up to 1556938752 bytes (1484 MB) [B#328] JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1536m [B#328] AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used [B#328] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 [B#328] FML: [B#328] Launched Version: 1.7.10-Forge10.13.3.1387-1.7.10 [B#328] LWJGL: 2.9.1 [B#328] OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. [B#328] GL Caps: [B#328] Is Modded: Definitely; Client brand changed to 'fml,forge' [B#328] Type: Client (map_client.txt) [B#328] Resource Packs: [] [B#328] Current Language: ~~ERROR~~ NullPointerException: null [B#328] Profiler Position: N/A (disabled) [B#328] Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used [B#328] Anisotropic Filtering: Off (1)
this is not the log for tekkit but it is doing this for every modpack
Question
creeperkiller27
whenever i click play it loads up the log thing and it goes through it then it reopens the launcher and doesnt launch the game please help, something similar to this would happen but it would launch minecraft then it would stop responding and give me a java binary error, someone here helped me fix that problem
A detailed walkthrough of the error, its code path and all known details is as follows:
[B#328] ---------------------------------------------------------------------------------------
[B#328]
[B#328] -- Head --
[B#328] Stacktrace:
[B#328] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
[B#328] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
[B#328] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
[B#328] at org.lwjgl.opengl.Display.createWindow(Display.java:306)
[B#328] at org.lwjgl.opengl.Display.create(Display.java:848)
[B#328] at org.lwjgl.opengl.Display.create(Display.java:757)
[B#328] at org.lwjgl.opengl.Display.create(Display.java:739)
[B#328] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
[B#328]
[B#328] -- Initialization --
[B#328] Details:
[B#328] Stacktrace:
[B#328] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
[B#328] at net.minecraft.client.main.Main.main(SourceFile:148)
[B#328] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[B#328] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[B#328] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[B#328] at java.lang.reflect.Method.invoke(Unknown Source)
[B#328] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
[B#328] at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
[B#328]
[B#328] -- System Details --
[B#328] Details:
[B#328] Minecraft Version: 1.7.10
[B#328] Operating System: Windows 10 (amd64) version 10.0
[B#328] Java Version: 1.8.0_60, Oracle Corporation
[B#328] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[B#328] Memory: 25320760 bytes (24 MB) / 106070016 bytes (101 MB) up to 1556938752 bytes (1484 MB)
[B#328] JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1536m
[B#328] AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
[B#328] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
[B#328] FML:
[B#328] Launched Version: 1.7.10-Forge10.13.3.1387-1.7.10
[B#328] LWJGL: 2.9.1
[B#328] OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
[B#328] GL Caps:
[B#328] Is Modded: Definitely; Client brand changed to 'fml,forge'
[B#328] Type: Client (map_client.txt)
[B#328] Resource Packs: []
[B#328] Current Language: ~~ERROR~~ NullPointerException: null
[B#328] Profiler Position: N/A (disabled)
[B#328] Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
[B#328] Anisotropic Filtering: Off (1)
this is not the log for tekkit but it is doing this for every modpack
Edited by creeperkiller270 answers to this question
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