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Posted (edited)

Leading Edge is a modpack curated and developed primarily to introduce people to some of the scene's greatest mods, and be a 'gateway' for people new to modpacks or the recently successful mods. If you haven't played in a long time, this is the modpack for you!

Leading Edge contains a Quest system that's designed to guide you through these new mods and highlight some of the best items and blocks in each one. These are mostly crafting or gathering quests, meant to encourage you to progress in each mod.

Leading Edge's philosophies are:

1. No superfluous or redundant mods. If the only reason to add it is "why not", we won't! Each mod must add something valuable.

2. No mobs more annoying than a Skeleton. If you have to summon it or visit another dimension to get to it, that's OK, but any mobs spawning normally in the Overworld must follow this rule.

3. No superfluous or redundant ores. No mods that add new metals just for the sake of having more metals!

Please leave me some feedback!

Edited by ElGenerico
Posted

Version 0.13 is up. Hopefully this fixes one of the weird issues I've been having, can't confirm or deny yet...

Forge updated to 12.17.0.1951
Updated: ArmorPlus to 2.4.2, Bagginses to 2.4.2a, BiomesOPlenty to 4.1.0.2025, Chisels and Bits to 10.4, Enchiridion to 3.1.3, Forestry to 5.0.7.139, Item Scroller to 0.5.1, RFTools Dimensions to 4.23 beta 41, Sleeping Bag to 1.2.1, Tomb Many Graves to 2.1.0
Unzipped Multi Mine and Update Checker Mod so now they actually work
Added More Overlays (was meant to be there before, not sure where it went)

Posted

Version 0.14 is up, big additions!

Forge updated to 12.17.0.1954
Added: Tinker's Construct, Mantle, Extra Utilities, WAWLA
Updated: Bagginses to 2.4.2b, Ender IO to 3.0.0.37 alpha, Forestry to 5.0.9.142, Grappling Hook Mod to v7, Just Enough Resources to 0.4.5.32

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