dreadslicer Posted November 25, 2012 Posted November 25, 2012 I have taken the liberty of recompiling every single class in the EEPatch to version 3.1.2!!! This basically enables you to run your server without EE-based griefers!!! They cannot use EE tools in safezones or worldguard regions. >>Original Thread<< (3.0- version) Download [3.1.2/3.1.3]
dreadslicer Posted December 20, 2012 Author Posted December 20, 2012 Hmm. Confirmed for EEPatch 2.22: Fixed BHB Dupes (3 dupes total) Fixed Gem of Eternal Density in Energy Condenser Fixed Transmutation Dupe
xWingman48 Posted March 5, 2013 Posted March 5, 2013 Would you mind helping out with the Blaze Rod / Bone Meal disparities? Blaze Rods are worth 1536 EMC, and Blaze Power is worth 768. A macerator turns 1 blaze rod into 5 blaze powders. If you look in EEMaps.class (decompiled), you can see that they set the EMC value of blaze powder to "blaze rod / 2". It should really be "blaze rod / 5". There's a similar disparity on bonemeal. Would you either be able to look into that or send me some instructions on how to recompile mod so I can fix it? Thanks!
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