bocaj1234567 Posted December 2, 2012 Posted December 2, 2012 Some players fell in the void in the end. However, they did not die and could not teleport to spawn because they were moving. disable-void-damage is set to false in the WorldGuard config. I am running Bukkit version 1.2.5 R4.1 and Tekkit 3.1.2. My plugins are: Buycraft, SpamGuard, SpamTrap, AutoMessage, CustomCommands, OpenInv, Votifier, CapsControl, WorldEdit, PermissionsEx, CombatTag, WorldGuard, TekkitCustomizer, OPLock, GetID, Modifyworld, TobiMotd, tekkitrestrict, Essentials, ChatManager, EssentialsProtect, EssentialsSpawn, Factions Quote
bocaj1234567 Posted December 2, 2012 Author Posted December 2, 2012 Essentials- Look at your config. It can disable void damage I cannot find anything in the Essentials config concerning void damage, here is my essentials config, maybe because it is an older version of Essentials there is a different config. I am using essentials version 2.9.2 with Tekkit 3.1.2, so could that be the problem? http://pastebin.com/pXRq2V85 Quote
bocaj1234567 Posted December 2, 2012 Author Posted December 2, 2012 Does anyone have an answer? Quote
Somark28 Posted December 2, 2012 Posted December 2, 2012 Does anyone have an answer? Just edit that post into the previous one, that can be considered bumping by the mods. Quote
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