To be straight I'm having extreme lag issues around the vicinity of my base on my own Tekkit Server. I've had one of these problems before, but it was resolved via a texture pack issue. Thus things I've tried so far is making sure it wasn't my texture pack at all, and I've also researched that IC2 sounds are lag area specific issues sometimes. So I went ahead and turned IC2 "soundenabled" into False.
So with IC2 sounds off, and texture pack off I'm still having the very bad problem. Which I can still see everything inside my base even from a distance so I'm unaware of the issue maybe a different mods sounds? Anyone got idea's? Should I try turning Server sounds off on IC2 since I run the Server and Client on the same PC?
P.S. My PC is definantly not the issue I run 128 Sphax turned all the way up and distance on +128 smoothly.
Question
Tiberius_JN
Title: Lag In Specific Area
Version: 3.1.3
OS: Windows 7 Home Premium 64-Bit
Java Version: 1.7.0_09
Description of Problem:
To be straight I'm having extreme lag issues around the vicinity of my base on my own Tekkit Server. I've had one of these problems before, but it was resolved via a texture pack issue. Thus things I've tried so far is making sure it wasn't my texture pack at all, and I've also researched that IC2 sounds are lag area specific issues sometimes. So I went ahead and turned IC2 "soundenabled" into False.
So with IC2 sounds off, and texture pack off I'm still having the very bad problem. Which I can still see everything inside my base even from a distance so I'm unaware of the issue maybe a different mods sounds? Anyone got idea's? Should I try turning Server sounds off on IC2 since I run the Server and Client on the same PC?
P.S. My PC is definantly not the issue I run 128 Sphax turned all the way up and distance on +128 smoothly.
Error Messages:
Error Log:
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