Wilbert2114 Posted April 14, 2020 Posted April 14, 2020 My minecraft kep crashing when loads up (im using Technicpack) this is the log ---- Minecraft Crash Report ---- // Ouch. That hurt Time: 4/14/20 5:17 PM Description: Registering texture net.minecraft.client.renderer.StitcherException: Unable to fit: apollo:b-rank.outfit - size: 1024x1024 - Maybe try a lowerresolution resourcepack? at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97) at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89) at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97) -- Resource location being registered -- Details: Resource location: minecraft:textures/atlas/items.png Texture object class: net.minecraft.client.renderer.texture.TextureMap Stacktrace: at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89) at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Mac OS X (x86_64) version 10.13.6 Java Version: 1.8.0_241, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2548438968 bytes (2430 MB) / 2974810112 bytes (2837 MB) up to 2974810112 bytes (2837 MB) JVM Flags: 2 total; -Xms3072m -Xmx3072m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 16 mods loaded, 16 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJA FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) UCHIJA Forge{10.13.4.1614} [Minecraft Forge] (modpack.jar) UCHIJA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar) UCHIJA armourersWorkshop{1.7.10-0.48.3} [Armourer's Workshop] (Armourers-Workshop-1.7.10-0.48.3.jar) UCHIJA banemod{1.0} [Bane Mod] (banemod-1.0.5.jar) UCHIJA BiblioCraft{1.11.7} [BiblioCraft] (BiblioCraft[v1.11.7][MC1.7.10].jar) UCHIJA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenters-Blocks-Mod-1.7.10.jar) UCHIJA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar) UCHIJA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar) UCHIJA journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar) UCHIJA AM{1.0.0} [Naruto Mod] (Naruto-Anime-Mod_V0.9.17_Beta_1.7.10-1.0.jar) UCHIJA apollo{1.11} [ApolloMod] (Naruto-Apollo-Mod-1.11.1.jar) UCHIJA nac{Alpha 0.1} [Naruto ApolloCore Mod] (NarutoApolloCoreMod [Alpha 0.1].jar) GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1 ATI-10.4.14' Renderer: 'ATI Radeon HD 4670 OpenGL Engine' Armourer's Workshop: Render Type: MODEL_ATTACHMENT Texture Render: false Baking Queue: 0 Request Queue: 0 Texture Painting: true Multipass Skin Rendering: true Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10 LWJGL: 2.9.1 OpenGL: ATI Radeon HD 4670 OpenGL Engine GL version 2.1 ATI-10.4.14, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [Ninja Life Apollo.zip] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) Quote
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