commandantjones Posted December 28, 2012 Posted December 28, 2012 I'm learning how to use retrievers and retrievulators to pull from an inventory system on demand. It seems to work ok, but when the targeted item drops below the threshold and the retrievulator puts the request into the retriever to ask for it, it keeps pulsing the retriever repeatedly until the item shows up. This results in the requested stack of items being send many times, and then sent back once the first stack arrives and the retrievulator jams the retriever again. Is that how it's supposed to work? It's fairly annoying, and the only workaround I've come up with is to have all the overflow items run into a condenser and get burnt for emc to get them out of the tubes.
BLAZE MkIV Posted December 28, 2012 Posted December 28, 2012 Theres no need for that. Just put some chests on the line to catch these extras and act as buffering.
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