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Question

Posted

Title: Crash Report

Version: 0.5.1

OS: 64 bit

Java Version: Java 64 bit

Description of Problem:

I crashed and i think its to do with your coding

Error Messages:

Error Log:


---- Minecraft Crash Report ----

// Shall we play a game?



Time: 1/12/13 8:42 PM

Description: Exception in server tick loop



java.lang.ArrayIndexOutOfBoundsException: -5

	at a.a(CrashReport.java:259)

	at yc.a(World.java:4341)

	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:673)

	at ho.r(DedicatedServer.java:270)

	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)

	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

	at fy.run(SourceFile:849)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

	Minecraft Version: 1.4.6

	Operating System: Linux (amd64) version 3.2.13-grsec-xxxx-grs-ipv6-64

	Java Version: 1.7.0, Oracle Corporation

	Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

	Memory: 123352 bytes (0 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)

	JVM Flags: 3 total; -Xmx256M -Xms128M -Xincgc

	AABB Pool Size: 11523 (645288 bytes; 0 MB) allocated, 11523 (645288 bytes; 0 MB) used

	Suspicious classes: FML and Forge are installed

	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

	FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 59 mods loaded, 59 mods active



		Profiler Position: N/A (disabled)

	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Player Count: 3 / 5 

                      Is Modded: Definitely; Server brand changed to 'fml'

	Type: Dedicated Server (map_server.txt)

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