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Posted

ive had heat generators, advance solar panels and some radars have turned into blank boxes and the conflageration is now called unnamed and when i go to break the empty box it crashes the game or when i go to use the empty(invisible) box it crashes the game and when i attach something or put something down near it, again it crashes the game and when i downgrade it i see a load of floating heat generators and the advance solar panels and when i got to break the solar pannel or heat generator it aslo crashes the game also i have normal solar panels that have turned invisible too and i WILL NOT restart my world because ive worked days into it to get it the way it is right now.

Posted

Have you checked whether starting a new game would work? I know you don't want to start a new one.. but I'm just curious, would it work?

probably would but i already had generators and stuff all placed before the update what happens if i allocate 16GB

Posted

Have you checked whether starting a new game would work? I know you don't want to start a new one.. but I'm just curious, would it work?

this is my crash report

Minecraft has crashed!

----------------------

Minecraft has stopped running because it encountered a problem; Ticking memory connection

A full error report has been saved to C:\Users\user\AppData\Roaming\.techniclauncher\voltz\crash-reports\crash-2013-01-19_15.33.58-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

--- BEGIN ERROR REPORT d18c23e3 --------

Full report at:

C:\Users\user\AppData\Roaming\.techniclauncher\voltz\crash-reports\crash-2013-01-19_15.33.58-server.txt

Please show that file to Mojang, NOT just this screen!

Generated 19/01/13 15:34

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_09, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 400294040 bytes (381 MB) / 820379648 bytes (782 MB) up to 4772200448 bytes (4551 MB)

JVM Flags: 1 total; -Xmx5120m

AABB Pool Size: 3728 (208768 bytes; 0 MB) allocated, 3052 (170912 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 19 mods loaded, 19 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BlastCraft [blastCraft] (BlastCraft_v0.6.1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ICBM [iCBM] (ICBM_v1.0.2.125.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_InvTweaks [inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Mekanism [Mekanism] (Mekanism-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MekanismTools [MekanismTools] (MekanismTools-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 1013 (56728 bytes; 0 MB) allocated, 819 (45864 bytes; 0 MB) used

Player Count: 1 / 8; [iq['SparkyFox95'/309, l='World war 4', x=-142.21, y=68.16, z=-85.65]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'forge,fml'

java.lang.ClassCastException: mekanism.generators.common.TileEntityAdvancedSolarGenerator cannot be cast to universalelectricity.prefab.multiblock.TileEntityMulti

at universalelectricity.prefab.multiblock.BlockMulti.a(BlockMulti.java:33)

at zz.a(Chunk.java:721)

at zz.a(Chunk.java:663)

at yc.b(World.java:588)

at yc.e(World.java:697)

at amq.removeBlockByPlayer(Block.java:1542)

at ir.d(ItemInWorldManager.java:274)

at ir.b(ItemInWorldManager.java:307)

at ir.a(ItemInWorldManager.java:170)

at iv.a(NetServerHandler.java:509)

at ei.a(SourceFile:46)

at cf.b(MemoryConnection.java:80)

at iv.d(NetServerHandler.java:136)

at iw.b(NetworkListenThread.java:57)

at bec.b(IntegratedServerListenThread.java:108)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)

at bdz.q(IntegratedServer.java:123)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

at fy.run(SourceFile:849)

--- END ERROR REPORT 5de39693 ----------

Posted

Could you perhaps also copy the content (or upload the file) of

C:\Users\user\AppData\Roaming\.techniclauncher\voltz\crash-reports\crash-2013-01-19_15.33.58-server.txt ?

Posted

Could you perhaps also copy the content (or upload the file) of

C:\Users\user\AppData\Roaming\.techniclauncher\voltz\crash-reports\crash-2013-01-19_15.33.58-server.txt ?

Posted

Could you perhaps also copy the content (or upload the file) of

C:\Users\user\AppData\Roaming\.technicla ?

how do i do it?

Posted
Either just open the file, and copy paste it in here, or upload it to some other file-sharing website :)
Posted

ah i did it again hehe woops

anyway here it is

---- Minecraft Crash Report ----

// I'm sorry, Dave.

Time: 19/01/13 16:01

Description: Ticking memory connection

java.lang.ClassCastException: mekanism.generators.common.TileEntityAdvancedSolarGenerator cannot be cast to universalelectricity.prefab.multiblock.TileEntityMulti

at universalelectricity.prefab.multiblock.BlockMulti.a(BlockMulti.java:33)

at zz.a(Chunk.java:721)

at zz.a(Chunk.java:663)

at yc.b(World.java:588)

at yc.e(World.java:697)

at amq.removeBlockByPlayer(Block.java:1542)

at ir.d(ItemInWorldManager.java:274)

at ir.b(ItemInWorldManager.java:307)

at ir.a(ItemInWorldManager.java:170)

at iv.a(NetServerHandler.java:509)

at ei.a(SourceFile:46)

at cf.b(MemoryConnection.java:80)

at iv.d(NetServerHandler.java:136)

at iw.b(NetworkListenThread.java:57)

at bec.b(IntegratedServerListenThread.java:108)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)

at bdz.q(IntegratedServer.java:123)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_09, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 468473960 bytes (446 MB) / 789839872 bytes (753 MB) up to 4772200448 bytes (4551 MB)

JVM Flags: 1 total; -Xmx5120m

AABB Pool Size: 3626 (203056 bytes; 0 MB) allocated, 3587 (200872 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 2, tcache: 0, allocated: 3, tallocated: 63

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 19 mods loaded, 19 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

BlastCraft [blastCraft] (BlastCraft_v0.6.1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

ICBM [iCBM] (ICBM_v1.0.2.125.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

mod_InvTweaks [inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

Mekanism [Mekanism] (Mekanism-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

MekanismTools [MekanismTools] (MekanismTools-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 830 (46480 bytes; 0 MB) allocated, 826 (46256 bytes; 0 MB) used

Player Count: 1 / 8; [iq['SparkyFox95'/13339, l='World war 4', x=-175.17, y=66.17, z=-92.53]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'forge,fml'

Posted
I created a conversation, check your inbox :)
ok:D

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