The only other time I've hosted a server I was using the basic setup found on minecraft.net. So please forgive me if this is a dumb problem, but a few other people seem to be having it.
This is the third problem to crop up in my mission to sucsesfully run launch.bat. To solve the first two I:
1. Followed the instructions on this forum and changed my path to reflect a fresh version of the 64bit Java 1.7 for my 64bit version of windows.
2. Edited launch.bat to
java -Xmx1G -Xms512M -jar Tekkit.jar nogui
pause
And now after all that I still get this error. i'll post it in full, cutting out some of the Aliasing material's.
C:\Users\Erik\Desktop\Tekkit server>java -Xmx1G -Xms512M -jar Tekkit.jar nogui
Aliasing material 1 name: stone
Aliasing material 2 name: grass
Aliasing material 3 name: dirt
...
Aliasing material 121 name: whiteStone
Aliasing material 122 name: dragonEgg
174 recipes
27 achievements
java.lang.UnsatisfiedLinkError: C:\Users\Erik\AppData\Local\Temp\jline_git-Bukki
t-1_1-R4-b1938jnks.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.load0(Unknown Source)
at java.lang.System.load(Unknown Source)
at jline.WindowsTerminal.loadLibrary(WindowsTerminal.java:315)
at jline.WindowsTerminal.initializeTerminal(WindowsTerminal.java:240)
at jline.Terminal.setupTerminal(Terminal.java:75)
at jline.Terminal.getTerminal(Terminal.java:26)
at jline.ConsoleReader.<init>(ConsoleReader.java:191)
at jline.ConsoleReader.<init>(ConsoleReader.java:186)
at net.minecraft.server.MinecraftServer.<init>(MinecraftServer.java:86)
at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:592)
at org.bukkit.craftbukkit.Main.main(Main.java:134)
C:\Users\User\Desktop\Tekkit server>pause
Press any key to continue . . .
I would love to get this set up to play with some friends, if anyone can help or knows of an alternative path other than downloading the server rar from the tekkit homepage (as I did).
I've never used bukkit before, and actually haven't downloaded anything for it yet. I assumed the .bat file would have something to do with that.
If further information is required, here is EXACTLY what I did thus far (a detailed tutorial from someone who knows what they are doing would probably be appreciated by more than just myself)
1. Installed the launcher to make sure tekkit runs from that side. It does.
3. Extracted the rar contents to a folder on my desktop.
4. Clicked on launch.bat.
5. Ran into the error of it not having enough memory, so changed the .bat text as said above.
6. Ran into the common error of massive wall of errors, which I solved by updating the PATH stuff and downloading Java 64 bit (I've tested that it is indeed Java 64 by going into minecraft and having far render distance enabled, as suggested on the common issues thread)
7. Ran into the problem detailed above and posted here
Question
FoolishChaos
The only other time I've hosted a server I was using the basic setup found on minecraft.net. So please forgive me if this is a dumb problem, but a few other people seem to be having it.
This is the third problem to crop up in my mission to sucsesfully run launch.bat. To solve the first two I:
1. Followed the instructions on this forum and changed my path to reflect a fresh version of the 64bit Java 1.7 for my 64bit version of windows.
2. Edited launch.bat to
I would love to get this set up to play with some friends, if anyone can help or knows of an alternative path other than downloading the server rar from the tekkit homepage (as I did).
I've never used bukkit before, and actually haven't downloaded anything for it yet. I assumed the .bat file would have something to do with that.
If further information is required, here is EXACTLY what I did thus far (a detailed tutorial from someone who knows what they are doing would probably be appreciated by more than just myself)
1 answer to this question
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