Krevzz Posted April 11, 2013 Posted April 11, 2013 Server is going steady, it's not really an issue but it annoys myself and other members of my community, the Filler's do not work on or off of claimed land (GriefPrevention), I've opped both Buildcraft, BuildCraft and with brackets, used /trust [buildcraft] and still the problem persists. Filler's don't work at all and Quarries work with or without trusting Buildcraft (Obviously the owner of the claim/someone with trust are only people with perms to place/use quarry) Although, for some reason if you use landmarks with a quarry, it shapes it out in red as normal.. then black/yellow, then when you power the quarry the black/yellow lines stay, and it builds a default sized quarry? Tried this with both small and big landmarked areas, big/small claimed land.. on and off of claimed land and nothing, any ideas? (3.1.2 Tekkit Classic) Quote
Addorra Posted April 11, 2013 Posted April 11, 2013 Quarries, block breakers, deployers, IC2 miners, etc. not working correctly Make sure that BuildCraft's fake player, [buildCraft], has permission to build. Plugins like modifyworld and protection plugins can stop BuildCraft destroying/creating blocks in certain areas. You can do this by adding the modifyworld.* permission as an example to [buildCraft]'s permissions. You can also /op [buildCraft], but cautious if doing so. The same applies to [RedPower] and [industrialCraft]. Quote
Krevzz Posted April 13, 2013 Author Posted April 13, 2013 I've pexrank'd [buildCraft] and [buildcraft] to a rank with modifyworld.* , also opped both, still no luck.. The quarry works inside and outside of claims, but doesn't accept custom sizes, i think thats why Filler's don't work either (Landmark bug??) Quote
planetguy Posted April 16, 2013 Posted April 16, 2013 I think BC uses two fake players, [buildCraft] and [[buildCraft]] (or variants with different capitalization). The two are for different machines. Quote
Krevzz Posted April 16, 2013 Author Posted April 16, 2013 Tried using double brackets with lowercase C and upper (As both /trust and /op), no use D: I can confirm that quarries don't work unless you've claimed the land.. if the landmarks are used (bigger radius than default or smaller) it connects them in red, then in black/yellow when you place the quarry, then when it is fed power it ignores the black/yellow line and does the default sizing Thanks for your responce Quote
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