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Crashes after login and download of all packs


Question

Posted

Launcher Version: Latest

Operating System: Mac OS 10.7.5

Java Version: Version 6

Antivirus Program:

Description of Problem:

I log in. It downloads the whole pack (regardless of contents), then starts up FML, and crashes.

Error Messages:

Error Log:


---- Minecraft Crash Report ----

// Daisy, daisy...



Time: 6/14/13 8:02 PM

Description: Failed to start game



org.lwjgl.opengl.OpenGLException: Invalid value (1281)

	at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

	at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

	at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

	at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

	at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

	at net.minecraft.client.Minecraft.run(Minecraft.java:733)

	at java.lang.Thread.run(Thread.java:680)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

	Minecraft Version: 1.5.2

	Operating System: Mac OS X (x86_64) version 10.7.5

	Java Version: 1.6.0_45, Apple Inc.

	Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

	Memory: 45641584 bytes (43 MB) / 128450560 bytes (122 MB) up to 1069416448 bytes (1019 MB)

	JVM Flags: 1 total; -Xmx1024m

	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Suspicious classes: FML and Forge are installed

	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

	FML: 

	LWJGL: 2.9.1

	OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-7.32.12, NVIDIA Corporation

	Is Modded: Definitely; Client brand changed to 'fml,forge'

	Type: Client (map_client.txt)

	Texture Pack: Default

	Profiler Position: N/A (disabled)

	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

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