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Question

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Title: New worlds gets ported into a old

Version: 1_0_4

OS: Windows 7 Ultimate 64-bit

Java Version: Java SE 7 Update 25

Description of Problem:

First, the version is actually the newest 1.0.5

Right, what has happend is this. I am hosting a small server for me and a few friends, it suddenly started consistently lagging, and said something about a TurtleBoss in a underground mine place.

I had placed water, dunno about it.

The lag was in a sense like teleport lag, happend every second or so, a small freeze kinda lag.

What the real problem is this, i tried to delete the world. Start server again, it put certain range of blocks of the spawn into the old world, even if the old world should be deleted

Tried to delete the server and put the a re-downloaded server in, still the same problem, BUT it was another new spawn in the same world.

Then i tried to go in and delete all the .technic and server, and other stuff i could think of. It still happend.

Also this happend on my single player worlds, even though the lag was less noticable, it still was there.

Error Messages:

Error Log:


 

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