I made a cool map on Hexxit and i placed a dimensional door in my house. When I went inside, Hexxit crashed. Thats not what bothered me though. Once I logged back on, I was in the pocket dimension. So i was making more pocket dimensions and stuff and when i came back to the Overworld, Hexxit crashed again. I was looking and i saw reinforced chests crashed my game because of a ticking tile entity. When I logged back on, and went on that same map, my game crashed once again. I looked and again reinforced chests crashed my game for the same reason. So I decided to get rid of the Better Storage mod completely from Hexxit. I went on the map again and it was fine but there was a battle tower that had overlapped my house and half of it was gone.
Error Messages:
Error Log:
Description: Ticking tile entity
java.lang.NullPointerException
at net.mcft.copy.betterstorage.inventory.InventoryTileEntity.getAllContents(InventoryTileEntity.java:34)
at net.mcft.copy.betterstorage.inventory.InventoryTileEntity.<init>(InventoryTileEntity.java:25)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityConnectable.getPlayerInventory(TileEntityConnectable.java:114)
at net.mcft.copy.betterstorage.utils.WorldUtils.syncPlayersUsing(WorldUtils.java:123)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityContainer.func_70316_g(TileEntityContainer.java:121)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityConnectable.func_70316_g(TileEntityConnectable.java:122)
at net.minecraft.world.World.func_72939_s(World.java:2202)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:654)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.mcft.copy.betterstorage.inventory.InventoryTileEntity.getAllContents(InventoryTileEntity.java:34)
at net.mcft.copy.betterstorage.inventory.InventoryTileEntity.<init>(InventoryTileEntity.java:25)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityConnectable.getPlayerInventory(TileEntityConnectable.java:114)
at net.mcft.copy.betterstorage.utils.WorldUtils.syncPlayersUsing(WorldUtils.java:123)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityContainer.func_70316_g(TileEntityContainer.java:121)
at net.mcft.copy.betterstorage.block.tileentity.TileEntityConnectable.func_70316_g(TileEntityConnectable.java:122)
-- Tile entity being ticked --
Details:
Name: container.reinforcedChest // net.mcft.copy.betterstorage.block.tileentity.TileEntityReinforcedChest
Block type: ID #1053 (tile.reinforcedChest // net.mcft.copy.betterstorage.block.BlockReinforcedChest)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (-433,52,415), Chunk: (at 15,3,15 in -28,25; contains blocks -448,0,400 to -433,255,415), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #1053 (tile.reinforcedChest // net.mcft.copy.betterstorage.block.BlockReinforcedChest)
Actual block data value: 3 / 0x3 / 0b0011
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2202)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: world
All players: 1 total; [EntityPlayerMP['thepizzaofdeath'/327, l='world', x=-414.50, y=65.00, z=409.50]]
Chunk stats: ServerChunkCache: 1084 Drop: 0
Level seed: 1994404836
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (244,64,248), Chunk: (at 4,4,8 in 15,15; contains blocks 240,0,240 to 255,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2767894 game time, 4592852 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 3888 (now: false), thunder time: 102311 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:654)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
Question
thepizzaofdeath
Title: Reinforced Chests Ruined my Game!
Version: 1_0_4
OS: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51
Description of Problem:
I made a cool map on Hexxit and i placed a dimensional door in my house. When I went inside, Hexxit crashed. Thats not what bothered me though. Once I logged back on, I was in the pocket dimension. So i was making more pocket dimensions and stuff and when i came back to the Overworld, Hexxit crashed again. I was looking and i saw reinforced chests crashed my game because of a ticking tile entity. When I logged back on, and went on that same map, my game crashed once again. I looked and again reinforced chests crashed my game for the same reason. So I decided to get rid of the Better Storage mod completely from Hexxit. I went on the map again and it was fine but there was a battle tower that had overlapped my house and half of it was gone.
Error Messages:
Error Log:
0 answers to this question
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