Title: Parachests Crashing Server and Singleplayer
Version: 1_0_3
OS: Windows 7 (amd64)
Java Version: 1.7.0_07
Description of Problem:
The tekkitmain game crashes whenever you place a ordinary chest next to a para-chest and I assume they try to combine. I have had my friends test this out too and their single players also get error screens as soon as the chests are placed. Its still possible to get on the server but the area that is holding the chests together once it becomes generated by a player getting close to the area the server crashes.
I hope to get someone to look at this in the next patch so no one else has this problem in the future.
Error Messages:
It just crashes the server and disconnects everyone. On single player, the game freezes and then turned into an error screen reporting that tekkit has crashed due to an error.
Error Log:
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.tileentity.TileEntityChest.func_70418_i(SourceFile:159)
at net.minecraft.tileentity.TileEntityChest.func_70316_g(SourceFile:186)
-- Tile entity being ticked --
Details:
Name: Chest // net.minecraft.tileentity.TileEntityChest
Block type: ID #54 (tile.chest // net.minecraft.block.BlockChest)
Block data value: 3 / 0x3 / 0b0011
Block location: World: (-128,64,205), Chunk: (at 0,4,13 in -8,12; contains blocks -128,0,192 to -113,255,207), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #54 (tile.chest // net.minecraft.block.BlockChest)
Actual block data value: 3 / 0x3 / 0b0011
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2202)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: world
All players: 1 total; [GCCorePlayerMP['Sirender'/197, l='world', x=-126.73, y=64.02, z=207.23]]
Chunk stats: ServerChunkCache: 713 Drop: 0
Level seed: 5379566432614202574
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (216,64,256), Chunk: (at 8,4,0 in 13,16; contains blocks 208,0,256 to 223,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 6533 game time, 6533 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 67181 (now: false), thunder time: 84379 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:654)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:275)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.MinecraftServer.run(MinecraftServer
Question
Sirender
Title: Parachests Crashing Server and Singleplayer
Version: 1_0_3
OS: Windows 7 (amd64)
Java Version: 1.7.0_07
Description of Problem:
The tekkitmain game crashes whenever you place a ordinary chest next to a para-chest and I assume they try to combine. I have had my friends test this out too and their single players also get error screens as soon as the chests are placed. Its still possible to get on the server but the area that is holding the chests together once it becomes generated by a player getting close to the area the server crashes.
I hope to get someone to look at this in the next patch so no one else has this problem in the future.
Error Messages:
It just crashes the server and disconnects everyone. On single player, the game freezes and then turned into an error screen reporting that tekkit has crashed due to an error.
Error Log:
2 answers to this question
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