Kuro_Fenikkusu Posted October 31, 2013 Posted October 31, 2013 Hello, I had a question about running a server from the most recent build off of Tekkit Lite (0.6.5) No it has nothing to do with the IC2 Halloween seasonal crash from the Ticking World Exception, but the world's leaking into memory every time the server launch is executed. 2013-10-31 17:50:49 [iNFO] [TreeCapitator] Block ID list parsing complete. 2013-10-31 17:50:49 [iNFO] [sTDOUT] Loading NEI 2013-10-31 17:51:27 [iNFO] [ForgeModLoader] Unloading dimension 1 2013-10-31 17:51:29 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 2 worlds that appear to be persisting. A mod is likely caching the wo rld incorrectly 2013-10-31 17:51:29 [sEVERE] [ForgeModLoader] The world df08e98 (world) has leak ed. It's that specific message at the end of the server once spawn is loaded, and I was wondering what specifically is causing this to happen? I understand it could be Myscraft (Or DimDoors but I removed that mod from the server mods), but is the only possible fix to delete mystcraft and the other worlds aside Level/End/Nether? Or is there another way? Thanks again in advance. Quote
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