narcogen Posted October 4, 2014 Author Posted October 4, 2014 The walls and floors of our roguelike dungeon conceal valuable treasure! #minecraft #letsplay
narcogen Posted October 10, 2014 Author Posted October 10, 2014 (edited) Surrounded by infernal mobs in a roguelike dungeon, we try to make our escape. #minecraft #letsplay Edited March 18, 2015 by narcogen
narcogen Posted October 23, 2014 Author Posted October 23, 2014 In the war against Flux and Taint, we need Goggles to see what we're doing. #minecraft #letsplay #thaumcraft
narcogen Posted October 31, 2014 Author Posted October 31, 2014 With the crucible safely installed, we collect Taint items for a cure. #minecraft #letsplay #thaumcraft
narcogen Posted November 5, 2014 Author Posted November 5, 2014 We venture out and loot a pirate ship! #minecraft #letsplay #chocolatequest
narcogen Posted November 9, 2014 Author Posted November 9, 2014 We press on after the pirate ship, finding strange new settlements! #minecraft #letsplay #chocolatequest
narcogen Posted November 13, 2014 Author Posted November 13, 2014 We come across a desert and cast about for a safe place to sleep, but an elephant has other ideas. #minecraft #letsplay #mocreatures
narcogen Posted November 27, 2014 Author Posted November 27, 2014 We visit a Japanese village, and then set out for an evening sail. #minecraft #letsplay #millenaire
narcogen Posted December 7, 2014 Author Posted December 7, 2014 (edited) After making landfall we encounter a sinister new dungeon. #minecraft #letsplay #chocolatequest Edited March 18, 2015 by narcogen
narcogen Posted December 7, 2014 Author Posted December 7, 2014 We find an abandoned campsite and "liberate" its equipment. #minecraft #letsplay #campingmod #legitimatestrategy
narcogen Posted December 17, 2014 Author Posted December 17, 2014 We come across yet another Millenaire village and find a horse that needs our help. #minecraft #letsplay #millenaire
narcogen Posted March 18, 2015 Author Posted March 18, 2015 Aurora Novum #37: We Need A Bigger Boat Further northward progress will require much better boats than the vanilla minecraft ones, which keep breaking on us. Our new conveyances will require wood and wool, which we promptly get lost looking for.
narcogen Posted April 1, 2015 Author Posted April 1, 2015 Aurora Novum #38: Carole Anne Unfortunately our brief adventures in the dimensional door were lost in an interdimensional vortex. These things happen. Instead, we re-emerge into the overworld and continue our northward progress. Don't worry, we'll invade the dimensional door dimension later, we promise! However, just when we think we are safe, we run across a gruesome scene indeed... Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547
narcogen Posted April 1, 2015 Author Posted April 1, 2015 (edited) Aurora Novum #39: Castle Ambush Having made landfall we discover an empty ice fortification and then a very heavily defended castle. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. Edited April 1, 2015 by narcogen
narcogen Posted April 9, 2015 Author Posted April 9, 2015 Aurora Novum #40: Poison Archer It's just our luck that one of the Walkers at the castle gate has a lot of hit points and a lot of poison arrows. Ouch. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Discovery Hit", "Ominous", "Oppressive Gloom", "Scattershot", "Take a Chance"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted April 16, 2015 Author Posted April 16, 2015 Aurora Novum #41: Castle Crashing We make another stab at taking over the castle, but the defenders do not give up so easily. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Ambush", "Exciting Trailer", "Oppressive Gloom"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted April 22, 2015 Author Posted April 22, 2015 (edited) Aurora Novum #43: Retreat Our recruited soldiers are too few to fight off the Walker hordes guarding the castle; we retreat temporarily to the nearby Tower. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Night of Chaos", "Urban Gauntlet", "We Got Trouble"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/ Edited April 29, 2015 by narcogen wrong epsidoe
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #44: Reinforcements Repulsed once again from the Walker castle, we go in search of replacement reinforcements only to be caught outside in the dark. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Ambush", "Brandenburg Concerto No. 4 in G, Movement I (Allegro), BWV 1049", "Exciting Trailer", "Night of Chaos"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #45: Village Raid We bring back archers and knights to assault the castle again, only to be killed and respawn back at the guard shack. On the way back to the castle, we witness a raid between two Millenaire villages. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Exciting Trailer", "Impact Intermezzo", "Mirage"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #46: Helter Smelter Apologies for the crafting-heavy episode, but we finally get around to setting up Tinker's Construct so we can have a chance to survive the coming battles. Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Peace of Mind" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #47: Retaliation With our army of archers and guards prepared, we return to the castle to take our revenge! Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.281547 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Exciting Trailer", "Scattershot", "Agnus Dei X", "Movement Proposition", "Chase"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #48: Royal Retribution We finish cleaning up the Walkers guarding the castle, only to be repelled by their liege lord, the Walker King! Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.2815 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Stormfront", "Five Armies", "Discovery Hit", "Vortex"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 Aurora Novum #49: Farewell to the King This is it-- we're taking out the Walker King and taking his castle for ourselves! Say goodbye to high technology, rocket ships, mining lasers and teleportation! Say hello to monsters, magic, mysterious beasts and the dangers of a crowded and hostile world. This is Aurora Novum! Now you can also play Aurora Novum! Check out the Aurora Novum modpack on the Technic Launcher: http://www.technicpack.net/modpack/details/aurora-novum.2815 All mods in the pack have permissions from the author. Any mods used in the video series, but not included in the pack, are linked in the description as separate downloads as per the desires of the mod authors. We also use: Sildur's Vibrant Shaders and the GLSL Shader Mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-sildurs-shaders-pc-mac-intel-huge-update-2 http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-v2-3-18-updated-by-karyonix "Stormfront", "Five Armies", "Discovery Hit", "Vortex"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/
narcogen Posted May 14, 2015 Author Posted May 14, 2015 (edited) Aurora Novum #50: Into the Forest We clear out the straggling Walkers still in the castle and prepare to take our next adventure-- entering the Twilight Forest! This brings to a close the first season of Aurora Novum. The series will be taking a break while we upgrade the world to Minecraft 1.7, either with a new version of this modpack or perhaps with another pack with even more mods. In the meantime, a new series will start next week! "Wisps of Whorles", "Greta Sting"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/ Edited May 14, 2015 by narcogen
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