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Wireless Redstone related crash


brayden

Question

If someone has their old fashioned wireless redstone block floating, it seemingly will cause the server to crash. This is due to an improved version of the wireless redstone mod using a tile instead of a block, which confuses it a lot.

The only fix I found was to either remove wireless redstone mod files and launch the server so that the blocks with wireless redstone would disappear, or, prior to converting, load your world in the old version of Tekkit and fix any of these blocks. If you go for the first "fix", it may cause crashes in other chunks as I'm not sure whether it'd remove it in any unloaded chunks.

The error that is associated with this problem is:

2012-05-29 19:23:54 [iNFO] Attempted to place a tile entity (codechicken.wirelessredstone.redpower.TileRPReceiver@198716a9) at -146,4,-2184 (AIR) where there was no entity tile!

2012-05-29 19:23:54 [iNFO] Chunk coordinates: -160,-2192

So, beware!

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