Re: 6 chamber Nuclear Reactor Setup
I've personally been theorizing around this setup:
http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?8i8wuofm32jtj4gk5datjybg6v7hy=1l10101011511621s21s11r10
The idea being that generating anything more than 512 EU/t means that I would have to run 3x Insulated HV Cable directly out of the reactor, meaning that I'd be taking 1 EU/t loss, at the very least, on the wiring (more if I would want the HV transformer a bit farther from the reactor)
You'd also have to factor in the fact that you'll be running some kind of buildcraft or redpower pipe to funnel the ice blocks to the reactor. Each cable/pipe you run into the reactor core means you're losing the cooling effect of that water block.
So with this setup, I only have to run Splitter Cable (same loss rate as glass fiber cable, 0.5 EU/t) to an MV Transformer. Saves the diamond, redstone etc., required to make the HV transformer.
And then you have to consider how many ice blocks/second you'd have to produce in order to keep the SUC reactor properly cooled. For each ice block producing rig, you'll need a Water Pump and 1 Compressor, and 1 Singularity Compressor (unless anyone is aware of a more efficient design, and I'm not talking Equivalent Exchange, because that's only available in single player), meaning you're losing however many EU's it takes to run the Singularity Compressor, plus at least 3 EU/t for each Water Pump + Compressor rig required to make enough ice blocks/second.
According to the reactor design here: http://imgur.com/a/YZsyT
"This seems to be the maximum number of fuel rods you can have whilst keeping the core cool with ice"
That being the case,
"The power plant uses ice at a rate of approximately 15 per second, which means that each tower can cool the core for 72min."
One of those ice block producing rigs I mentioned earlier? Only produces at a rate of 1 ice block per about 30 seconds.
In other words, running a SUC reactor with ice blocks is an insane logistical challenge. The speed of the water pump is the major bottleneck, so if we had the ability to funnel water through buildcraft pipes directly into the supercompressor, that would make it go a lot faster.
A few more calculations:
Generation time: 71 minutes 21 seconds
4281 seconds per cycle
102.70 stacks of Ice Blocks used
6572.8 Ice blocks per cycle
1.535342 Ice blocks per second
Feel free to check my math and offer suggestions for improvements. BTW I'm really looking forward to ComputerCraft to make timing a lot easier. I would still like a thermometer for SMP though (currently only available in SSP tekkit)