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Travis Ervin

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About Travis Ervin

  • Birthday 11/18/1994

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  1. I didn't know how Minecraft is coded or what causes the lag, so thank you for clarifying! And I think I'm just going to turn of the message and walk away and forget it ever happened ( LOL) Although now that I'm thinking about it, couldn't TileEntity ticks be tracked/calculated on a different thread? I don't know if that would be worth the effort to code or not since I have very little experience coding in Minecraft. Also, does Minecraft server run a logic method on every tick? If so, that is HORRIBLE design and should be fixed ASAP.
  2. Well, speaking as someone who is a coder (Java, C, C++) I know multi-threading isn't hard. But at the same time, Minecraft is exactly built for it. I was thinking that maybe the people who make Tekkit could have at least have two threads where one handles all the mods (their logic, entities, resources, etc.) and the other is just Bukkit. That way lower end CPU's could run Tekkit just fine given enough RAM is available. Also, I am curious, I have a server that I am running Tekkit on and Tekkit reports "Can't Keep Up! Did the System Time Change, or is the Server Overloaded?" and I am wondering if there is anyway I can speed up my server. (it's because of this that I posted this topic) My server specs are: CPU: Intel Pentium 4 Hyper-Threaded @ 3.33GHz RAM: 2 GB DDR 400 Net: Dual 1000Mbps LAN OS: Ubuntu Server 12.04 LTS HDD: 7200 RPM Sata 30.Gbps 160 GB The server does have anything on it except bare-bones Ubuntu Server, Java runtime, and Tekkit 3.1.2
  3. I thought I would make a request here for something I know we all want. That thing is multi-core supporting Tekkit servers (as a start). I have a machine that has a dual-core in it but not quite 2 GB of RAM. It runs just fine with the exception that the CPU is always 100% and yet I KNOW this server can handle the load. So I did some googling and found out a shocking truth, Minecraft doesn't support more than 1 core/thread!!!! This is a MAJOR issue for servers everywhere because people spend lots of $$$ on 6 to 8 core processors (which technically have 16-cores because of threads) only to use 1 thread. I am requesting that Tekkit SMP supports more than 1 CPU core/thread! It could be split so 1 thread handles the mods (RedPower, BuildCraft, RailCraft, etc.) and the other the regular Bukkit server. I hope the dev team sees this because I feel this issue is of the UP-MOST importance!!! PLEASE HELP ME GUYS GET THE DEVS TO MAKE THIS A REALITY!
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