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Arcanus

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Everything posted by Arcanus

  1. Nope, what i heard from my moderator is that you raged after him killing you with a musket. Called him admin abuser and other kinds of swearings, you offended several rules in the server and now you are trying to get people away from it. In my opinion you are just a douche.
  2. That is really weird... I had an mod problem once, i reinstalled the launcher and it was fixed after it. 1. Go to start 2. Type in %appdata% 3. Right click TechnickLauncher 4. Remove 5. Go to the site and reinstall the launcher.
  3. Well, i will explain it somewhat more detailed. 1. Start-up Technick Launcher 2. Down on the right side it says: Login and Options. Select options 3. There you have 3 build-selection options. - Always use development builds - Always use recommended builds - Manual build selection 4. Select: Always use recommended builds. Then it selects the current build we are running the server on. (3.1.2|1.2.5)
  4. Use the Recommended Build, it updates automaticly after selecting and logging in!
  5. Whitelisted people from this topic: - Tekkit_er - hartham - Tj4141997 - X53R - Dan_Swiftblade
  6. Patch notes 9/12/12 - [FIXED] Maximum amount of jobs from 3 to 2. - [uPDATE] Soldier is renamed to Hunter. - [FIXED] Lumberjack job is nerfed - [REMOVED] Fisher job, is currently struggling with some mature bugs. - [FIXED] Hunters wouldn't get XP from cave spiders - [uPDATED] When destroying an contruction block, the Bulldozer announcement will be shown every 5 minutes from now, instead of every block that is destroyed. - [FIXED] Player can pick up items when AFK. - [ADD] Players can't destroy/place blocks at the spawn. - [uPDATED] Mature nerfs at almost all jobs. Increasing the difficulty of claiming landscapes.
  7. Thanks for the tip! Added it in We have our own entire economic system, EE features duplicating from items. That ruins the game economy. I know that there are also useful and nice items in EE, we are going to take a deeper look in it and we might unban certain items! Added all 3 of you to the whitelist!
  8. MineBrahs -- Page is still under construction, so are the rules! Post any suggestions down here -- EE = Removed! Hi guys, After having 3 servers running for Dayz, i am proud to announce we got 4 now. The fourth server is an Tekkit server running in Minecraft The Tekkit mods are several minecraft mods that are put together in one launcher. Our server enables you to do whatever you want. Build an castle, make an modern factory etc. We are going to set up several areas in the map. Like an medieval village, an modern village and many more. The roleplay aspect in the game is very important. We are having our own economy, jobs and other systems. Setting up an village will have it costs. Just as making it bigger. We will also be having factions. Just like the groups in DayzRP. To set up an faction, make an topic about it in the faction side in this forum. Factions can be in war, i will be making an special topic about that! You should follow the rules that are written in there. Our goal is that when people decide to make an village, they decide everything. How will it look like, who is member, how high are the taxes, is PvP on, etc. We've set up the server in a way that YOU decide what you are making of this. TS: 62.75.236.213 (We can make a free teamspeak channel for you when your city reaches 4 people.) IP: 84.82.187.96 2 ways of whitelisting. - Post your minecraft name down here - Post it on our site (Which can also be used for searching up commands that certain plug-ins use on our server) http://www.dayzbrahs.de (Sign up for the forum and go to the minecraft section > General > Welcome to Minecraft > Reply with your name for the whitelist.!) PvP = ON (Only in the wilderness!) PvP is allowed outside the spawn area, and villages. Just as taking some hostage, how you are going to do that? Be creative! Unfortunaly there is no voice chat in Minecraft, but there is an local chat! Rules 1. No griefing - Means destroying other peoples stuff 2. You are in an RP server, so act like it. 3. Do not spam 4. Be nice to each other and respect everyone. Profanity and insults will not be tolerated. 5. When starting up an village/city. Be sure it is at least 600 meters away from the spawn cathedral. 6. Always plant back the trees you cutted in the Wilderness. Village rules 1. An village name must be somewhat normal. For example - Poopiedoopie town is not allowed. Something like Astengard for an medieval RP village is perfect! 2. Do not ruin the landscape - When setting up an quarry as factory village, make an special area for it. 3. Medieval villages are also allowed to have quarries. Though the fact they should be underground, invisible for the eye. Costs 1 chunck = 16x16x256 Costs for making an new city = 10,000 gold Costs for 1 chunck = 15,000 gold Cost for setting up an faction = 100,000 gold Cost for setting up an outpost = 15,000 gold - The towny plug-in enables you to claim landscape, the commands will be in another topic. - Outposts are parts of town that are not directly connected to the other town chunks, this way you can make *for example* two watchtowers 300 meters further up the hill. Without connecting those to the other town chuncks. City's/Villages 1 - Medieval Village - Astengard Village owner - Brobenada/Jaimy Faction - Yes/No/Neutral _________________________ 2 - *** Village - Alathar Village owner - Kroag/Arunce22 Faction - Yes/No/Neutral _________________________ 3. - Village - Winterfell Village owner - chill4skillz Faction - Yes/No/Neutral The next might be yours, it is up to you! __________________________ 4. - Village - Bakers Village Village owner - Voaz Faction - Yes/No/Neutral ___________________________ 5. - Village - Anka Village owner - Quiverr Faction - Yes/No/Neutral ____________________________ 6. - Village - Dragonsreach Village owner - Markje7 Faction - Yes/No/Neutral
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