mehsaysthesheep
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Posts
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Posts posted by mehsaysthesheep
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... Someone has messed with this whole computer.
Get out of that shop, but don't forget to buy a brain.
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Hey, y u no end world?
Also christmas.
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Isn't it?
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So now you're discriminating against holes?
They don't even exist!
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I like purple cheese, does that count?
But cheese has random holes!
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What's wrong with Random Purple Gremlins?
They're purple!
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Yeah, that would take me about 2 minutes. It literally is just copy pasting code from the forge wiki, and changing a few values.
Also, you don't need a packet handler. Another sign that you just copy pasted code.
But I like package handlers!
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Good luck with that....
You'll be lucky if you can make a dirt to diamonds mod.
Here you go:
package sheeper.dirt2diamonds;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
@Mod(modid = "Dirt2Diamonds", name = "Dirt2Diamonds", version = "1.0.0")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "Dirt2Diamonds" }, packetHandler = PacketHandler.class)
public class Dirt2Diamonds {
@Instance("Dirt2Diamonds")
public static Dirt2Diamonds instance;
@SidedProxy(clientSide = "sheeper.Dirt2Diamonds.client.ClientProxy", serverSide = "sheeper.Dirt2Diamonds.CommonProxy")
public static CommonProxy proxy;
@PreInit
public void preInit (FMLPreInitializationEvent event) {
// Stub Method
}
@Init
public void load (FMLInitializationEvent event) {
proxy.registerRenderers();
ItemStack dirtStack = new ItemStack(Block.dirt);
ItemStack diamondsStack = new ItemStack(Item.diamond, 64);
GameRegistry.addShapelessRecipe(dirtStack, diamondsStack);
}
@PostInit
public void postInit (FMLPostInitializationEvent event) {
// Stub Method
}
}
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But you said it's not updated, so I want to make my own RP!
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- It's very difficult
- Noobs will cry
- RPGs suck
- Profit?
- It ruins your entire life
- World's ending anyways
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- Do not play it!
- It's HARD
- KTHX
- It's very difficult
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Halp plox!
Life is boring
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