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mehsaysthesheep

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Posts posted by mehsaysthesheep

  1. Good luck with that....

    You'll be lucky if you can make a dirt to diamonds mod.

    Here you go:

    package sheeper.dirt2diamonds;

    import net.minecraft.block.Block;

    import net.minecraft.block.material.Material;

    import net.minecraft.item.Item;

    import net.minecraft.item.ItemStack;

    import net.minecraftforge.common.MinecraftForge;

    import cpw.mods.fml.common.Mod;

    import cpw.mods.fml.common.Mod.Init;

    import cpw.mods.fml.common.Mod.Instance;

    import cpw.mods.fml.common.Mod.PostInit;

    import cpw.mods.fml.common.Mod.PreInit;

    import cpw.mods.fml.common.SidedProxy;

    import cpw.mods.fml.common.event.FMLInitializationEvent;

    import cpw.mods.fml.common.event.FMLPostInitializationEvent;

    import cpw.mods.fml.common.event.FMLPreInitializationEvent;

    import cpw.mods.fml.common.network.NetworkMod;

    import cpw.mods.fml.common.registry.GameRegistry;

    @Mod(modid = "Dirt2Diamonds", name = "Dirt2Diamonds", version = "1.0.0")

    @NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "Dirt2Diamonds" }, packetHandler = PacketHandler.class)

    public class Dirt2Diamonds {

    @Instance("Dirt2Diamonds")

    public static Dirt2Diamonds instance;

    @SidedProxy(clientSide = "sheeper.Dirt2Diamonds.client.ClientProxy", serverSide = "sheeper.Dirt2Diamonds.CommonProxy")

    public static CommonProxy proxy;

    @PreInit

    public void preInit (FMLPreInitializationEvent event) {

    // Stub Method

    }

    @Init

    public void load (FMLInitializationEvent event) {

    proxy.registerRenderers();

    ItemStack dirtStack = new ItemStack(Block.dirt);

    ItemStack diamondsStack = new ItemStack(Item.diamond, 64);

    GameRegistry.addShapelessRecipe(dirtStack, diamondsStack);

    }

    @PostInit

    public void postInit (FMLPostInitializationEvent event) {

    // Stub Method

    }

    }

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