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Prozacgod

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Everything posted by Prozacgod

  1. I can see how people believe that EE is overpowered, but I felt like I should pipe in on this, ever after I mastered EE and made 15 mk3 "power flowers" and had it all pumped into a red matter generating chest, I continued to build more items, and focus on the different tech tree's, I've still never build an MFFS - Even I was commenting on how "almost godlike" you become in the game, and ... to be honest "it feels good bro" - now, I played on this world for several months off and on, mostly ignoring EE, and focusing on redpower and computercraft. When I finally started in on it, I got the realization of its "power" - after 'mastering' that, instead of being bored and not being able to challenge myself, to a new goal - I started working on a completely automated computercraft/rp2/ee based "items on order" system, where you walk up to a computer type in a request for an item, the item's requirement tree is built up, its EMC cost calculated, pieces ordered and built, and then stuffed into the chest below the comptuer. Items that cannot be just transmuted, can now be made automatically from EMC, That will be overpowered, and sure... "might as well be creative mode" .... I don't think anyone would be justified in saying I didn't earn that position, at that point. Personally I would love to see EE stay mostly the same, but just insanely harder, I mean it feels to me that's what people are more or less discussing, "stop making OP game mods accessible to noobs, and make it more difficult and technical"
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