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BingBong

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Posts posted by BingBong

  1. When I played tekkit I was on normal rendering distance, and when the lag kicked in I changed to short but nothing happened. However, when I started the game in short render distance I had no major problems and no lags spikes (although the delay when opening interfaces was still there). I dont know how to fix that yet

  2. Title: Delay when opening interfaces

    Version: 3.1.2

    OS: Windows XP Version 2002 Home Edition Service Pack 3

    Java Version: Version 7 Update 11

    Description of Problem:

    When i attempt to open any interface (except the esc key menu), there is a 1-second delay before it fully opens. Also, when typing in the NEI Search Bar,it is really slow; the letters appear several seconds after i pressed them on the keyboard. I have tried disabling the NEI interface to no avail.

    Please help.

    Error Messages:

    None

    Error Log:

    
    None
    
    

  3. Title: Major Lag Spikes

    Version: 1.0.4.3

    OS: Windows XP Home Edition Version 2002 Service Pack 3

    Java Version: Version 6 Update 38

    Description of Problem:

    (Single player btw)

    When i load tekkit, everything is working fine for the first 2 - 3 minutes. After that, i get big lag spikes when i spin around and open any type of interface (except the interface that pops up when you press the esc key), and I get low fps in general after the first few minutes. However, the interface lag is still present even before the lag kicks in. The lag makes tekkit extremely unplayable I've tried lowering my graphics settings, increasing and decreasing memory allocation, and deleting the technic launcher. Please help.

    Error Messages:

    None

    Error Log:

    None (unless the launcher_0 counts - it has lots of [sEVERE]s)

  4. Yep, I've tried all of those things, except Advanced OpenGL On. I'm about to try that now.

    EDIT: Advanced OpenGL On didn't work

    BUT

    I think I've found out something: I think my fps issues are coming from problems with rendering. However changing the render distance does not do much. Tiny does increase fps but lag spikes are still present when i turn around on the spot

    DOUBLE EDIT: Yep, definitely coming from rendering

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