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jdk201

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Posts posted by jdk201

  1. I tried rotarycraft and its very fun stuff, its a totaly different energy system, BUT its not voltz anymore with it. The energy system is so much different then any other mods we seen that you should made a new modpack for it. Thermal expansion, mekanism and rotarycraft are three "core" mod and in my head they are exclusive to one another.

     

     

    Totally agree.  I thought the original spirit of VOLTZ was to have a modpack with a consistent power type.   

  2. How can i run a quarry in the nether and keep the lava down? Do i have to use oil source blocks all the way around? I would just use a mining turtle but looks like the latest update broke it. I need the quartz for AE.

  3. how can i slow down the flow of items out of a chest into a machine? i used to do this with a redstone timers but now the redstone engines wont pull an item out with unless the signal is constant.

    Sorry this may be a nub question.

  4. Been experimenting with adding some mods to Tekkit, now Tekkit Lite. So far I've added Mo'Creatures and MutantCreatures but I am looking to add a few more. I ran out of things to build in Tekkit so I am trying to make the world a bit more interesting by increasing the chaos. I am thinking I might try natural disasters next.

    So I ask, what mods do you add to Tekkit?

    p.s. The new custom mod feature in the launcher is frikkn off the hook!!! Thanks Technic Dev people.

  5. i was able to get it to work. Download the current versions of mo creatures, mob spawner and guiapi. On the client side, add guiapi to your custommods.jar or minecraft.jar in the bin folder. add the zips for mob spawner and mo creatures to your mods folder. On the server side, add the same zips for mob spawner and mo creatures to your mods folder. Wah-la.

  6. I was able to get it working last night. Download the latest CustomMobSpawner, MoCreatures and GUI-API. Add GUI-API to your client minecraft.jar in the %appdata% directory. Add CMS and MOC to the mods folder. On the server side, all you need to do is add CMS and MOC to the mods folder. Cool having Tekkit Lite with the latest version of MoCreatures.

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