krazydude

Members
  • Content Count

    6
  • Joined

  • Last visited

Everything posted by krazydude

  1. On a related search I found this program (http://code.google.com/p/minecraft-chunk-deleter/) which I haven't tried yet, but might be just enough to solve the new versions world generation problem. Something to try one of these days it seems.
  2. I didn't know about mIDas, but from I read, it simply changes blocks' ID's, to make them compatible with newer versions, correct? That wouldn't solve the problem of newly added ores or natural structures, as it would convert the old world "as is", without the new entities. Yes, when I try the Ender Chests method, I'll copy the folder completly and replace it on the new world folder. Thanks again for your time.
  3. Teraku, there are some great suggestions there, thank you! Apparently with WorldEdit and MCEdit, items inside chests are copied correctly (even some that are not copied if placed), but not all of them. I'll try with the Ender Chests. The BuildCraft combinations sounds awesome. I actually have never tried using those, but it would be great it works. I'll let you know when I manage to get some time to try it out. A bit off-topic, but how does everyone do when new versions arrive? You always start over fresh or are there any other tricks I'm missing?
  4. Are you using any texture packs? I have a pretty decent machine and still get low FPS when using high-end texture packs. If that's your case, try the default look and see if it solves your problem. You can then try other texture packs with lower resolution until you find a fit.
  5. Update: I've now tried MCEdit as well - I exported some blocks and it seems to recognize most but not all blocks. For example, it switches my Blulectric Furnace and Bluletric Alloy Furnace to Industrial TNT. However, and strangely, if I place these blocks inside a chest, they are correctly exported/imported into the new world. If anyone faced and overcame a similar problem, some help would be most appreciated. Thanks!
  6. Hello everyone and thanks in advance for your time. I run a Tekkit Lite 0.5.2 server with a few friends. When the version changes, I like to keep up but I don't like to start everything from scratch every month or so. Of course I could simply copy the world folder and place it on the new server, but that way we would miss out on any new blocks that would be generated with a new world. Another option would be to use WorldEdit, but unfortunately it doesn't seem to be compatitle with Tekkit Lite. I've tried it and it does copy some blocks, but not others. It also tends to crash with Java exceptions when pasting a schematic. Is there any other way for me to move our structures, items and blocks within a certain area or areas to a newly generated world? Thank you again!