wassname
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About wassname
- Birthday 09/11/1987
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http://DebateLocator.ca
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Female
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Duncan, Canada
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Bacon trailblazer. Coffeeaholic. Reader. Lifelong creator. Writer. Evil alcohol buff. Web guru. Twitter specialist.
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[Beta] Python script to fix block-id collisions
wassname replied to wassname's topic in Mod Makers Market
Oh yeah sorry that's right I used numpy to sort a list, mayby someone knows an easier way to do this. If you are on windows and want scipy you can get it here http://www.scipy.org/install.html If you guys give it a try I would love to hear comments/feedback. -
[Beta] Python script to fix block-id collisions
wassname replied to wassname's topic in Mod Makers Market
2.7 -
What is it? This is a python script that looks at all the files in your tekkit config directory and find and resolved block-id issues. It does this by finding lines that start with a "I:" or "B:" that have numbers between 159 and 4096. It makes a note of collisions and you can set it to auto-resolve them but it might get it wrong. It worked for me... but it set some of my dimensional door values too high and I had to manually change them. Still... it saved me a lot of time, and might be useful to someone who knows python or deals with block-id collisions lots. How to use? 0. Download the file from the pastebin link http://pastebin.com/Z8at076h 1 Make sure python is installed (with numpy). 2 Make a backup of your config file. 3 Put the file in your .mincraft or .techniclauncher\tekkit directory (1 above the config directory) 4 run it 5 It will ask you to confirm each fix by typing y and enter 6 Try running tekkit and fix any more problems. Code: http://pastebin.com/Z8at076h Example Output: python id_help.py "I:\media4\minecraft\may2013_wasteland\tekkitmain\config" -f -v
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How to: Install Voltz into Tekket Lite
wassname replied to The Tekkit Guy's topic in Tekkit Lite Discussion
I can confirm this worked for me. Thanks for the useful guide.